/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */ /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation; * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Author: George F. Riley */ #include #include "ns3/core-module.h" #include "ns3/simulator-module.h" #include "ns3/node-module.h" #include "ns3/helper-module.h" using namespace ns3; int main (int argc, char *argv[]) { Config::SetDefault ("ns3::OnOffApplication::PacketSize", UintegerValue (512)); Config::SetDefault ("ns3::OnOffApplication::DataRate", StringValue ("500kb/s")); uint32_t nLeftLeaf = 5; uint32_t nRightLeaf = 5; uint32_t nLeaf = 0; // If non-zero, number of both left and right uint16_t port = 0; // If non zero, port to bind to for anim connection std::string animFile; // Name of file for animation output CommandLine cmd; cmd.AddValue ("nLeftLeaf", "Number of left side leaf nodes", nLeftLeaf); cmd.AddValue ("nRightLeaf","Number of right side leaf nodes", nRightLeaf); cmd.AddValue ("nLeaf", "Number of left and right side leaf nodes", nLeaf); cmd.AddValue ("port", "Port Number for Remote Animation", port); cmd.AddValue ("animFile", "File Name for Animation Output", animFile); cmd.Parse (argc,argv); if (nLeaf > 0) { nLeftLeaf = nLeaf; nRightLeaf = nLeaf; } // Create the point-to-point link helpers PointToPointHelper pointToPointRouter; pointToPointRouter.SetDeviceAttribute ("DataRate", StringValue ("10Mbps")); pointToPointRouter.SetChannelAttribute ("Delay", StringValue ("1ms")); PointToPointHelper pointToPointLeaf; pointToPointLeaf.SetDeviceAttribute ("DataRate", StringValue ("10Mbps")); pointToPointLeaf.SetChannelAttribute ("Delay", StringValue ("1ms")); PointToPointDumbbellHelper d(nLeftLeaf, pointToPointLeaf, nRightLeaf, pointToPointLeaf, pointToPointRouter); // Install Stack InternetStackHelper stack; d.InstallStack (stack); // Assign IP Addresses d.AssignIpv4Addresses (Ipv4AddressHelper ("10.1.1.0", "255.255.255.0"), Ipv4AddressHelper ("10.2.1.0", "255.255.255.0"), Ipv4AddressHelper ("10.3.1.0", "255.255.255.0")); // Install on/off app on all right side nodes OnOffHelper clientHelper ("ns3::UdpSocketFactory", Address ()); clientHelper.SetAttribute ("OnTime", RandomVariableValue (UniformVariable (0, 1))); clientHelper.SetAttribute ("OffTime", RandomVariableValue (UniformVariable (0, 1))); ApplicationContainer clientApps; for (uint32_t i = 0; i < d.RightCount (); ++i) { // Create an on/off app sending packets to the same leaf right side AddressValue remoteAddress (InetSocketAddress (d.GetLeftIpv4Address (i), 1000)); clientHelper.SetAttribute ("Remote", remoteAddress); clientApps.Add(clientHelper.Install (d.GetRight (i))); } clientApps.Start (Seconds (0.0)); clientApps.Stop (Seconds (10.0)); // Set the bounding box for animation d.BoundingBox (1, 1, 10, 10); // Create the animation object and configure for specified output AnimationInterface anim; if (port > 0) { anim.SetServerPort (port); } else if (!animFile.empty ()) { anim.SetOutputFile (animFile); } anim.StartAnimation (); // Set up the acutal simulation Ipv4GlobalRoutingHelper::PopulateRoutingTables (); std::cout << "Running the simulation" << std::endl; Simulator::Run (); std::cout << "Destroying the simulation" << std::endl; Simulator::Destroy (); std::cout << "Stopping the animation" << std::endl; anim.StopAnimation(); return 0; }