From ded303057adde6561c5ce657f041eef8401e5bd5 Mon Sep 17 00:00:00 2001 From: Alexander Krotov Date: Sun, 2 Aug 2015 20:44:01 +0300 Subject: [PATCH] When data is written with WriteU64, it should be tested with ReadU64, not ReadLsbtohU64. --- src/network/test/buffer-test.cc | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/network/test/buffer-test.cc b/src/network/test/buffer-test.cc index 79c80d432..e607d9572 100644 --- a/src/network/test/buffer-test.cc +++ b/src/network/test/buffer-test.cc @@ -156,9 +156,8 @@ BufferTest::DoRun (void) buff64.AddAtStart (8); i = buff64.Begin (); i.WriteU64 (0x0123456789ABCDEFllu); - ENSURE_WRITTEN_BYTES (buff64, 8, 0xef, 0xcd, 0xab, 0x89, 0x67, 0x45, 0x23, 0x01); i = buff64.Begin (); - NS_TEST_ASSERT_MSG_EQ (i.ReadLsbtohU64 (), 0x0123456789abcdefllu, "Could not read expected value"); + NS_TEST_ASSERT_MSG_EQ (i.ReadU64 (), 0x0123456789abcdefllu, "Could not read expected value"); i = buff64.Begin (); i.WriteHtolsbU64 (0x0123456789ABCDEFllu); ENSURE_WRITTEN_BYTES (buff64, 8, 0xef, 0xcd, 0xab, 0x89, 0x67, 0x45, 0x23, 0x01);