diff --git a/doc/tutorial/conceptual-overview.texi b/doc/tutorial/conceptual-overview.texi index 7cb4ad452..50656b937 100644 --- a/doc/tutorial/conceptual-overview.texi +++ b/doc/tutorial/conceptual-overview.texi @@ -575,7 +575,7 @@ created. The first line of code in the above snippet declares the @code{UdpEchoServerHelper}. As usual, this isn't the application itself, it is an object used to help us create the actual applications. One of our -conventions is place required attributes in the helper constructor. In this +conventions is to place required attributes in the helper constructor. In this case, the helper can't do anything useful unless it is provided with a port number that the client also knows about. Rather than just picking one and hoping it all works out, we require the port number as a parameter to the @@ -624,32 +624,32 @@ that for the server. There is an underlying @code{UdpEchoClientApplication} that is managed by an @code{UdpEchoClientHelper}. @verbatim - UdpEchoClientHelper echoClient; - echoClient.SetRemote (interfaces.GetAddress (1), 9); - echoClient.SetAppAttribute ("MaxPackets", UintegerValue (1)); - echoClient.SetAppAttribute ("Interval", TimeValue (Seconds (1.))); - echoClient.SetAppAttribute ("PacketSize", UintegerValue (1024)); + UdpEchoClientHelper echoClient (interfaces.GetAddress (1), 9); + echoClient.SetAttribute ("MaxPackets", UintegerValue (1)); + echoClient.SetAttribute ("Interval", TimeValue (Seconds (1.))); + echoClient.SetAttribute ("PacketSize", UintegerValue (1024)); ApplicationContainer clientApps = echoClient.Install (nodes.Get (0)); clientApps.Start (Seconds (2.0)); clientApps.Stop (Seconds (10.0)); @end verbatim -For the echo client, however, we need to set four different attributes. The -first attribute is set using the @code{SetRemote} method. Recall that -we used an @code{Ipv4InterfaceContainer} to keep track of the IP addresses we -assigned to our devices. The zeroth interface in the @code{interfaces} -container is going to coorespond to the IP address of the zeroth node in the -@code{nodes} container. The first interface in the @code{interfaces} -container cooresponds to the IP address of the first node in the @code{nodes} -container. So, in the following line of code (reproduced from above), we are -setting the remote address of the client to be the IP address assigned to the -node on which the server resides. We also tell it to send packets to port -nine while we are at ti. +For the echo client, however, we need to set five different attributes. The +first two attributes are set during construction of the +@code{UdpEchoClientHelper}. We pass parameters that are used (internally to +the helper) to set the ``RemoteAddress'' and ``RemotePort'' attributes in +accordance with our convention to make required attributes parameters in the +helper constructors. -@verbatim - echoClient.SetRemote (interfaces.GetAddress (1), 9); -@end verbatim +Recall that we used an @code{Ipv4InterfaceContainer} to keep track of the IP +addresses we assigned to our devices. The zeroth interface in the +@code{interfaces} container is going to coorespond to the IP address of the +zeroth node in the @code{nodes} container. The first interface in the +@code{interfaces} container cooresponds to the IP address of the first node +in the @code{nodes} container. So, in the first line of code (from above), we +are creating the helper and telling it so set the remote address of the client +to be the IP address assigned to the node on which the server resides. We +also tell it to arrange to send packets to port nine. The ``MaxPackets'' attribute tells the client the maximum number of packets we allow it to send during the simulation. The ``Interval'' attribute tells