no need for protected variables
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@@ -501,7 +501,7 @@ protected:
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void NotifyDataSent (uint32_t size);
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void NotifySend (uint32_t spaceAvailable);
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void NotifyDataRecv (void);
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private:
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Callback<void, Ptr<Socket> > m_connectionSucceeded;
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Callback<void, Ptr<Socket> > m_connectionFailed;
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Callback<bool, Ptr<Socket>, const Address &> m_connectionRequest;
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