Add random number files, base class Application
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src/node/node-reference.h
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45
src/node/node-reference.h
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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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//
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// Copyright (c) 2006 Georgia Tech Research Corporation
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License version 2 as
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// published by the Free Software Foundation;
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// Author: George F. Riley<riley@ece.gatech.edu>
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//
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// Define a class that wraps a node pointer. This allows numerous ns3
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// objects to have access to a node, but without ambiguity of whether
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// the owner should "delete" it.
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// George F. Riley, Georgia Tech, Spring 2007
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#ifndef __NODE_REFERENCE_H__
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#define __NODE_REFERENCE_H__
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namespace ns3 {
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class Node;
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class NodeReference {
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public:
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NodeReference(const Node& n)
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: m_node(n) {}
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Node* GetNode() const { return (Node*)&m_node;}
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public:
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const Node& m_node;
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};
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} // namespace ns3
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#endif
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