network: Convert Queue into a template class
This commit is contained in:
246
src/network/utils/net-device-queue-interface.cc
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246
src/network/utils/net-device-queue-interface.cc
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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* Copyright (c) 2017 Universita' degli Studi di Napoli Federico II
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* Author: Stefano Avallone <stefano.avallone@.unina.it>
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*/
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#include "ns3/log.h"
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#include "ns3/abort.h"
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#include "ns3/queue-limits.h"
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#include "ns3/net-device-queue-interface.h"
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#include "ns3/simulator.h"
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namespace ns3 {
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NS_LOG_COMPONENT_DEFINE ("NetDeviceQueueInterface");
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NetDeviceQueue::NetDeviceQueue ()
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: m_stoppedByDevice (false),
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m_stoppedByQueueLimits (false)
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{
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NS_LOG_FUNCTION (this);
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}
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NetDeviceQueue::~NetDeviceQueue ()
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{
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NS_LOG_FUNCTION (this);
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}
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bool
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NetDeviceQueue::IsStopped (void) const
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{
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NS_LOG_FUNCTION (this);
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return m_stoppedByDevice || m_stoppedByQueueLimits;
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}
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void
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NetDeviceQueue::Start (void)
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{
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NS_LOG_FUNCTION (this);
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m_stoppedByDevice = false;
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}
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void
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NetDeviceQueue::Stop (void)
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{
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NS_LOG_FUNCTION (this);
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m_stoppedByDevice = true;
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}
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void
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NetDeviceQueue::Wake (void)
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{
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NS_LOG_FUNCTION (this);
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bool wasStoppedByDevice = m_stoppedByDevice;
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m_stoppedByDevice = false;
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// Request the queue disc to dequeue a packet
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if (wasStoppedByDevice && !m_wakeCallback.IsNull ())
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{
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Simulator::ScheduleNow (&NetDeviceQueue::m_wakeCallback, this);
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}
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}
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void
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NetDeviceQueue::SetWakeCallback (WakeCallback cb)
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{
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m_wakeCallback = cb;
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}
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void
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NetDeviceQueue::NotifyQueuedBytes (uint32_t bytes)
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{
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NS_LOG_FUNCTION (this << bytes);
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if (!m_queueLimits)
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{
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return;
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}
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m_queueLimits->Queued (bytes);
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if (m_queueLimits->Available () >= 0)
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{
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return;
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}
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m_stoppedByQueueLimits = true;
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}
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void
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NetDeviceQueue::NotifyTransmittedBytes (uint32_t bytes)
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{
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NS_LOG_FUNCTION (this << bytes);
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if ((!m_queueLimits) || (!bytes))
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{
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return;
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}
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m_queueLimits->Completed (bytes);
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if (m_queueLimits->Available () < 0)
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{
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return;
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}
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bool wasStoppedByQueueLimits = m_stoppedByQueueLimits;
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m_stoppedByQueueLimits = false;
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// Request the queue disc to dequeue a packet
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if (wasStoppedByQueueLimits && !m_wakeCallback.IsNull ())
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{
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Simulator::ScheduleNow (&NetDeviceQueue::m_wakeCallback, this);
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}
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}
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void
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NetDeviceQueue::ResetQueueLimits ()
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{
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NS_LOG_FUNCTION (this);
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if (!m_queueLimits)
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{
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return;
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}
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m_queueLimits->Reset ();
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}
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void
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NetDeviceQueue::SetQueueLimits (Ptr<QueueLimits> ql)
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{
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NS_LOG_FUNCTION (this << ql);
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m_queueLimits = ql;
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}
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Ptr<QueueLimits>
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NetDeviceQueue::GetQueueLimits ()
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{
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NS_LOG_FUNCTION (this);
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return m_queueLimits;
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}
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NS_OBJECT_ENSURE_REGISTERED (NetDeviceQueueInterface);
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TypeId NetDeviceQueueInterface::GetTypeId (void)
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{
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static TypeId tid = TypeId ("ns3::NetDeviceQueueInterface")
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.SetParent<Object> ()
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.SetGroupName("Network")
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.AddConstructor<NetDeviceQueueInterface> ()
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;
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return tid;
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}
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NetDeviceQueueInterface::NetDeviceQueueInterface ()
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: m_numTxQueues (1),
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m_lateTxQueuesCreation (false)
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{
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NS_LOG_FUNCTION (this);
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}
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NetDeviceQueueInterface::~NetDeviceQueueInterface ()
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{
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NS_LOG_FUNCTION (this);
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}
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Ptr<NetDeviceQueue>
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NetDeviceQueueInterface::GetTxQueue (uint8_t i) const
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{
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NS_ASSERT (i < m_txQueuesVector.size ());
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return m_txQueuesVector[i];
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}
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uint8_t
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NetDeviceQueueInterface::GetNTxQueues (void) const
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{
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return m_txQueuesVector.size ();
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}
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void
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NetDeviceQueueInterface::DoDispose (void)
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{
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NS_LOG_FUNCTION (this);
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m_txQueuesVector.clear ();
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Object::DoDispose ();
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}
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void
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NetDeviceQueueInterface::SetTxQueuesN (uint8_t numTxQueues)
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{
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NS_LOG_FUNCTION (this << numTxQueues);
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NS_ASSERT (numTxQueues > 0);
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NS_ABORT_MSG_IF (m_txQueuesVector.size (), "Cannot change the number of"
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" device transmission queues once they have been created.");
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m_numTxQueues = numTxQueues;
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}
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void
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NetDeviceQueueInterface::CreateTxQueues (void)
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{
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NS_LOG_FUNCTION (this);
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NS_ABORT_MSG_IF (m_txQueuesVector.size (), "The device transmission queues"
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" have been already created.");
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for (uint8_t i = 0; i < m_numTxQueues; i++)
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{
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Ptr<NetDeviceQueue> devQueue = Create<NetDeviceQueue> ();
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m_txQueuesVector.push_back (devQueue);
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}
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}
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bool
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NetDeviceQueueInterface::GetLateTxQueuesCreation (void) const
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{
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return m_lateTxQueuesCreation;
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}
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void
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NetDeviceQueueInterface::SetLateTxQueuesCreation (bool value)
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{
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NS_LOG_FUNCTION (this << value);
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m_lateTxQueuesCreation = value;
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}
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void
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NetDeviceQueueInterface::SetSelectQueueCallback (SelectQueueCallback cb)
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{
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m_selectQueueCallback = cb;
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}
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NetDeviceQueueInterface::SelectQueueCallback
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NetDeviceQueueInterface::GetSelectQueueCallback (void) const
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{
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return m_selectQueueCallback;
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}
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} // namespace ns3
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