diff --git a/examples/wscript b/examples/wscript index f597225fb..819336fd2 100644 --- a/examples/wscript +++ b/examples/wscript @@ -18,6 +18,10 @@ def build(bld): ['csma', 'internet-node']) obj.source = 'csma-one-subnet.cc' + obj = bld.create_ns3_program('george', + ['csma', 'internet-node']) + obj.source = 'george.cc' + obj = bld.create_ns3_program('udp-echo', ['csma', 'internet-node']) obj.source = 'udp-echo.cc' diff --git a/src/common/packet.h b/src/common/packet.h index f1e14cf02..251d21ad1 100644 --- a/src/common/packet.h +++ b/src/common/packet.h @@ -243,6 +243,16 @@ public: /** * A packet is allocated a new uid when it is created * empty or with zero-filled payload. + * + * Note: This uid is an internal uid and cannot be counted on to + * provide an accurate counter of how many "simulated packets" of a + * particular protocol are in the system. It is not trivial to make + * this uid into such a counter, because of questions such as what + * should the uid be when the packet is sent over broadcast media, or + * when fragmentation occurs. If a user wants to trace actual packet + * counts, he or she should look at e.g. the IP ID field or transport + * sequence numbers, or other packet or frame counters at other + * protocol layers. * * \returns an integer identifier which uniquely * identifies this packet. diff --git a/src/core/object.cc b/src/core/object.cc index 1049b6cab..c027a46eb 100644 --- a/src/core/object.cc +++ b/src/core/object.cc @@ -197,6 +197,7 @@ Object::DoQueryInterface (InterfaceId iid) const do { NS_ASSERT (currentObject != 0); InterfaceId cur = currentObject->m_iid; + NS_LOG_LOGIC("In Loop: " << cur.GetName()); while (cur != iid && cur != Object::iid) { cur = InterfaceId::LookupParent (cur);