Introduce Simulator::ScheduleWithContext* and Simulator::GetContext
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@@ -36,6 +36,9 @@ class NetDevice;
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*
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* A channel is a logical path over which information flows. The path can
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* be as simple as a short piece of wire, or as complicated as space-time.
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*
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* Subclasses must use Simulator::ScheduleWithContext to correctly update
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* event contexts when scheduling an event from one node to another one.
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*/
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class Channel : public Object
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{
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