Add netanim module
This commit is contained in:
@@ -1,121 +0,0 @@
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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* Author: George F. Riley<riley@ece.gatech.edu>
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*/
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#include <iostream>
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#include "ns3/core-module.h"
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#include "ns3/network-module.h"
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#include "ns3/internet-module.h"
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#include "ns3/point-to-point-module.h"
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#include "ns3/helper-module.h"
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#include "ns3/applications-module.h"
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#include "ns3/ipv4-global-routing-helper.h"
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using namespace ns3;
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int main (int argc, char *argv[])
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{
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Config::SetDefault ("ns3::OnOffApplication::PacketSize", UintegerValue (512));
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Config::SetDefault ("ns3::OnOffApplication::DataRate", StringValue ("500kb/s"));
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uint32_t nLeftLeaf = 5;
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uint32_t nRightLeaf = 5;
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uint32_t nLeaf = 0; // If non-zero, number of both left and right
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uint16_t port = 0; // If non zero, port to bind to for anim connection
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std::string animFile; // Name of file for animation output
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CommandLine cmd;
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cmd.AddValue ("nLeftLeaf", "Number of left side leaf nodes", nLeftLeaf);
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cmd.AddValue ("nRightLeaf","Number of right side leaf nodes", nRightLeaf);
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cmd.AddValue ("nLeaf", "Number of left and right side leaf nodes", nLeaf);
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cmd.AddValue ("port", "Port Number for Remote Animation", port);
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cmd.AddValue ("animFile", "File Name for Animation Output", animFile);
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cmd.Parse (argc,argv);
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if (nLeaf > 0)
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{
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nLeftLeaf = nLeaf;
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nRightLeaf = nLeaf;
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}
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// Create the point-to-point link helpers
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PointToPointHelper pointToPointRouter;
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pointToPointRouter.SetDeviceAttribute ("DataRate", StringValue ("10Mbps"));
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pointToPointRouter.SetChannelAttribute ("Delay", StringValue ("1ms"));
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PointToPointHelper pointToPointLeaf;
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pointToPointLeaf.SetDeviceAttribute ("DataRate", StringValue ("10Mbps"));
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pointToPointLeaf.SetChannelAttribute ("Delay", StringValue ("1ms"));
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PointToPointDumbbellHelper d(nLeftLeaf, pointToPointLeaf,
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nRightLeaf, pointToPointLeaf,
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pointToPointRouter);
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// Install Stack
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InternetStackHelper stack;
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d.InstallStack (stack);
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// Assign IP Addresses
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d.AssignIpv4Addresses (Ipv4AddressHelper ("10.1.1.0", "255.255.255.0"),
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Ipv4AddressHelper ("10.2.1.0", "255.255.255.0"),
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Ipv4AddressHelper ("10.3.1.0", "255.255.255.0"));
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// Install on/off app on all right side nodes
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OnOffHelper clientHelper ("ns3::UdpSocketFactory", Address ());
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clientHelper.SetAttribute
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("OnTime", RandomVariableValue (UniformVariable (0, 1)));
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clientHelper.SetAttribute
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("OffTime", RandomVariableValue (UniformVariable (0, 1)));
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ApplicationContainer clientApps;
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for (uint32_t i = 0; i < d.RightCount (); ++i)
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{
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// Create an on/off app sending packets to the same leaf right side
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AddressValue remoteAddress (InetSocketAddress (d.GetLeftIpv4Address (i), 1000));
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clientHelper.SetAttribute ("Remote", remoteAddress);
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clientApps.Add(clientHelper.Install (d.GetRight (i)));
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}
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clientApps.Start (Seconds (0.0));
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clientApps.Stop (Seconds (10.0));
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// Set the bounding box for animation
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d.BoundingBox (1, 1, 10, 10);
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// Create the animation object and configure for specified output
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AnimationInterface anim;
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if (port > 0)
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{
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anim.SetServerPort (port);
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}
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else if (!animFile.empty ())
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{
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anim.SetOutputFile (animFile);
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}
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anim.StartAnimation ();
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// Set up the acutal simulation
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Ipv4GlobalRoutingHelper::PopulateRoutingTables ();
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std::cout << "Running the simulation" << std::endl;
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Simulator::Run ();
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std::cout << "Destroying the simulation" << std::endl;
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Simulator::Destroy ();
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std::cout << "Stopping the animation" << std::endl;
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anim.StopAnimation();
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return 0;
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}
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@@ -1,109 +0,0 @@
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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* Author: Josh Pelkey <jpelkey@gatech.edu>
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*/
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#include <iostream>
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#include "ns3/core-module.h"
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#include "ns3/network-module.h"
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#include "ns3/internet-module.h"
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#include "ns3/point-to-point-module.h"
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#include "ns3/helper-module.h"
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#include "ns3/applications-module.h"
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#include "ns3/ipv4-global-routing-helper.h"
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using namespace ns3;
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int main (int argc, char *argv[])
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{
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Config::SetDefault ("ns3::OnOffApplication::PacketSize", UintegerValue (512));
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Config::SetDefault ("ns3::OnOffApplication::DataRate", StringValue ("500kb/s"));
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uint32_t xSize = 5;
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uint32_t ySize = 5;
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uint16_t port = 0;
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std::string animFile;
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CommandLine cmd;
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cmd.AddValue ("xSize", "Number of rows of nodes", xSize);
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cmd.AddValue ("ySize", "Number of columns of nodes", ySize);
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cmd.AddValue ("port", "Port Number for Remote Animation", port);
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cmd.AddValue ("animFile", "File Name for Animation Output", animFile);
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cmd.Parse (argc,argv);
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if (xSize < 1 || ySize < 1 || (xSize < 2 && ySize < 2))
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{
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NS_FATAL_ERROR ("Need more nodes for grid.");
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}
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PointToPointHelper pointToPoint;
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pointToPoint.SetDeviceAttribute ("DataRate", StringValue ("5Mbps"));
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pointToPoint.SetChannelAttribute ("Delay", StringValue ("2ms"));
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// Create Grid
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PointToPointGridHelper grid (xSize, ySize, pointToPoint);
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// Install stack on Grid
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InternetStackHelper stack;
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grid.InstallStack (stack);
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// Assign Addresses to Grid
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grid.AssignIpv4Addresses (Ipv4AddressHelper ("10.1.1.0", "255.255.255.0"),
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Ipv4AddressHelper ("10.2.1.0", "255.255.255.0"));
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OnOffHelper clientHelper ("ns3::UdpSocketFactory", Address ());
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clientHelper.SetAttribute
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("OnTime", RandomVariableValue (ConstantVariable (1)));
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clientHelper.SetAttribute
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("OffTime", RandomVariableValue (ConstantVariable (0)));
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ApplicationContainer clientApps;
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// Create an on/off app sending packets
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AddressValue remoteAddress (InetSocketAddress (grid.GetIpv4Address (xSize-1,ySize-1), 1000));
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clientHelper.SetAttribute ("Remote", remoteAddress);
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clientApps.Add (clientHelper.Install (grid.GetNode (0,0)));
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clientApps.Start (Seconds (0.0));
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clientApps.Stop (Seconds (1.5));
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// Set the bounding box for animation
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grid.BoundingBox (1, 1, 10, 10);
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// Create the animation object and configure for specified output
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AnimationInterface anim;
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if (port > 0)
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{
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anim.SetServerPort (port);
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}
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else if (!animFile.empty ())
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{
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anim.SetOutputFile (animFile);
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}
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anim.StartAnimation ();
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// Set up the actual simulation
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Ipv4GlobalRoutingHelper::PopulateRoutingTables ();
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std::cout << "Running the simulation" << std::endl;
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Simulator::Run ();
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std::cout << "Destroying the simulation" << std::endl;
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Simulator::Destroy ();
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std::cout << "Stopping the animation" << std::endl;
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anim.StopAnimation();
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return 0;
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}
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@@ -1,137 +0,0 @@
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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
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/*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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||||
*
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* This program is distributed in the hope that it will be useful,
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||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
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||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
|
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#include "ns3/core-module.h"
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#include "ns3/network-module.h"
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#include "ns3/helper-module.h"
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#include "ns3/internet-module.h"
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#include "ns3/point-to-point-module.h"
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#include "ns3/applications-module.h"
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#include "ns3/ipv4-global-routing-helper.h"
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// Network topology (default)
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//
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// n2 n3 n4 .
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// \ | / .
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// \|/ .
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// n1--- n0---n5 .
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// /|\ .
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// / | \ .
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// n8 n7 n6 .
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//
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using namespace ns3;
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NS_LOG_COMPONENT_DEFINE ("StarAnimation");
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int
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main (int argc, char *argv[])
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{
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//
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// Set up some default values for the simulation.
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//
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Config::SetDefault ("ns3::OnOffApplication::PacketSize", UintegerValue (137));
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// ??? try and stick 15kb/s into the data rate
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Config::SetDefault ("ns3::OnOffApplication::DataRate", StringValue ("14kb/s"));
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//
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// Default number of nodes in the star. Overridable by command line argument.
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//
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uint32_t nSpokes = 8;
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uint32_t animPort = 0;
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std::string animFile;
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CommandLine cmd;
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cmd.AddValue("nSpokes", "Number of spoke nodes to place in the star", nSpokes);
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cmd.AddValue ("animPort", "Port Number for Remote Animation", animPort);
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cmd.AddValue ("animFile", "File Name for Animation Output", animFile);
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cmd.Parse (argc, argv);
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NS_LOG_INFO ("Build star topology.");
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PointToPointHelper pointToPoint;
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pointToPoint.SetDeviceAttribute ("DataRate", StringValue ("5Mbps"));
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pointToPoint.SetChannelAttribute ("Delay", StringValue ("2ms"));
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PointToPointStarHelper star (nSpokes, pointToPoint);
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NS_LOG_INFO ("Install internet stack on all nodes.");
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InternetStackHelper internet;
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star.InstallStack (internet);
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NS_LOG_INFO ("Assign IP Addresses.");
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star.AssignIpv4Addresses (Ipv4AddressHelper ("10.1.1.0", "255.255.255.0"));
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NS_LOG_INFO ("Create applications.");
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//
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// Create a packet sink on the star "hub" to receive packets.
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//
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uint16_t port = 50000;
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Address hubLocalAddress (InetSocketAddress (Ipv4Address::GetAny (), port));
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PacketSinkHelper packetSinkHelper ("ns3::TcpSocketFactory", hubLocalAddress);
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ApplicationContainer hubApp = packetSinkHelper.Install (star.GetHub ());
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hubApp.Start (Seconds (1.0));
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hubApp.Stop (Seconds (10.0));
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//
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// Create OnOff applications to send TCP to the hub, one on each spoke node.
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//
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OnOffHelper onOffHelper ("ns3::TcpSocketFactory", Address ());
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onOffHelper.SetAttribute ("OnTime", RandomVariableValue (ConstantVariable (1)));
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onOffHelper.SetAttribute ("OffTime", RandomVariableValue (ConstantVariable (0)));
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ApplicationContainer spokeApps;
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for (uint32_t i = 0; i < star.SpokeCount (); ++i)
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{
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AddressValue remoteAddress (InetSocketAddress (star.GetHubIpv4Address (i), port));
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onOffHelper.SetAttribute ("Remote", remoteAddress);
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spokeApps.Add (onOffHelper.Install (star.GetSpokeNode (i)));
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}
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spokeApps.Start (Seconds (1.0));
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spokeApps.Stop (Seconds (10.0));
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NS_LOG_INFO ("Enable static global routing.");
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//
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// Turn on global static routing so we can actually be routed across the star.
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//
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Ipv4GlobalRoutingHelper::PopulateRoutingTables ();
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// Set the bounding box for animation
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star.BoundingBox (1, 1, 10, 10);
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// Create the animation object and configure for specified output
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AnimationInterface anim;
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if (animPort > 0)
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{
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anim.SetServerPort (animPort);
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}
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else if (!animFile.empty ())
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{
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anim.SetOutputFile (animFile);
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}
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anim.StartAnimation ();
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NS_LOG_INFO ("Run Simulation.");
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Simulator::Run ();
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Simulator::Destroy ();
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NS_LOG_INFO ("Done.");
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return 0;
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}
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1
examples/animation/waf
vendored
1
examples/animation/waf
vendored
@@ -1 +0,0 @@
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exec "`dirname "$0"`"/../../waf "$@"
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@@ -1,14 +0,0 @@
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## -*- Mode: python; py-indent-offset: 4; indent-tabs-mode: nil; coding: utf-8; -*-
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def build(bld):
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obj = bld.create_ns3_program('dumbbell-animation',
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['point-to-point', 'internet'])
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obj.source = 'dumbbell-animation.cc'
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obj = bld.create_ns3_program('grid-animation',
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['point-to-point', 'internet'])
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obj.source = 'grid-animation.cc'
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obj = bld.create_ns3_program('star-animation',
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['point-to-point', 'internet'])
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obj.source = 'star-animation.cc'
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@@ -17,7 +17,7 @@
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#include "ns3/core-module.h"
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#include "ns3/network-module.h"
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#include "ns3/helper-module.h"
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#include "ns3/netanim-module.h"
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#include "ns3/internet-module.h"
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#include "ns3/point-to-point-module.h"
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#include "ns3/applications-module.h"
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Reference in New Issue
Block a user