Add netanim module

This commit is contained in:
Tom Henderson
2011-03-05 10:51:26 -08:00
parent 728b6200d6
commit 344f51c8af
22 changed files with 42 additions and 25 deletions

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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: George F. Riley<riley@ece.gatech.edu>
*/
#include <iostream>
#include "ns3/core-module.h"
#include "ns3/network-module.h"
#include "ns3/internet-module.h"
#include "ns3/point-to-point-module.h"
#include "ns3/helper-module.h"
#include "ns3/applications-module.h"
#include "ns3/ipv4-global-routing-helper.h"
using namespace ns3;
int main (int argc, char *argv[])
{
Config::SetDefault ("ns3::OnOffApplication::PacketSize", UintegerValue (512));
Config::SetDefault ("ns3::OnOffApplication::DataRate", StringValue ("500kb/s"));
uint32_t nLeftLeaf = 5;
uint32_t nRightLeaf = 5;
uint32_t nLeaf = 0; // If non-zero, number of both left and right
uint16_t port = 0; // If non zero, port to bind to for anim connection
std::string animFile; // Name of file for animation output
CommandLine cmd;
cmd.AddValue ("nLeftLeaf", "Number of left side leaf nodes", nLeftLeaf);
cmd.AddValue ("nRightLeaf","Number of right side leaf nodes", nRightLeaf);
cmd.AddValue ("nLeaf", "Number of left and right side leaf nodes", nLeaf);
cmd.AddValue ("port", "Port Number for Remote Animation", port);
cmd.AddValue ("animFile", "File Name for Animation Output", animFile);
cmd.Parse (argc,argv);
if (nLeaf > 0)
{
nLeftLeaf = nLeaf;
nRightLeaf = nLeaf;
}
// Create the point-to-point link helpers
PointToPointHelper pointToPointRouter;
pointToPointRouter.SetDeviceAttribute ("DataRate", StringValue ("10Mbps"));
pointToPointRouter.SetChannelAttribute ("Delay", StringValue ("1ms"));
PointToPointHelper pointToPointLeaf;
pointToPointLeaf.SetDeviceAttribute ("DataRate", StringValue ("10Mbps"));
pointToPointLeaf.SetChannelAttribute ("Delay", StringValue ("1ms"));
PointToPointDumbbellHelper d(nLeftLeaf, pointToPointLeaf,
nRightLeaf, pointToPointLeaf,
pointToPointRouter);
// Install Stack
InternetStackHelper stack;
d.InstallStack (stack);
// Assign IP Addresses
d.AssignIpv4Addresses (Ipv4AddressHelper ("10.1.1.0", "255.255.255.0"),
Ipv4AddressHelper ("10.2.1.0", "255.255.255.0"),
Ipv4AddressHelper ("10.3.1.0", "255.255.255.0"));
// Install on/off app on all right side nodes
OnOffHelper clientHelper ("ns3::UdpSocketFactory", Address ());
clientHelper.SetAttribute
("OnTime", RandomVariableValue (UniformVariable (0, 1)));
clientHelper.SetAttribute
("OffTime", RandomVariableValue (UniformVariable (0, 1)));
ApplicationContainer clientApps;
for (uint32_t i = 0; i < d.RightCount (); ++i)
{
// Create an on/off app sending packets to the same leaf right side
AddressValue remoteAddress (InetSocketAddress (d.GetLeftIpv4Address (i), 1000));
clientHelper.SetAttribute ("Remote", remoteAddress);
clientApps.Add(clientHelper.Install (d.GetRight (i)));
}
clientApps.Start (Seconds (0.0));
clientApps.Stop (Seconds (10.0));
// Set the bounding box for animation
d.BoundingBox (1, 1, 10, 10);
// Create the animation object and configure for specified output
AnimationInterface anim;
if (port > 0)
{
anim.SetServerPort (port);
}
else if (!animFile.empty ())
{
anim.SetOutputFile (animFile);
}
anim.StartAnimation ();
// Set up the acutal simulation
Ipv4GlobalRoutingHelper::PopulateRoutingTables ();
std::cout << "Running the simulation" << std::endl;
Simulator::Run ();
std::cout << "Destroying the simulation" << std::endl;
Simulator::Destroy ();
std::cout << "Stopping the animation" << std::endl;
anim.StopAnimation();
return 0;
}

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@@ -1,109 +0,0 @@
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Josh Pelkey <jpelkey@gatech.edu>
*/
#include <iostream>
#include "ns3/core-module.h"
#include "ns3/network-module.h"
#include "ns3/internet-module.h"
#include "ns3/point-to-point-module.h"
#include "ns3/helper-module.h"
#include "ns3/applications-module.h"
#include "ns3/ipv4-global-routing-helper.h"
using namespace ns3;
int main (int argc, char *argv[])
{
Config::SetDefault ("ns3::OnOffApplication::PacketSize", UintegerValue (512));
Config::SetDefault ("ns3::OnOffApplication::DataRate", StringValue ("500kb/s"));
uint32_t xSize = 5;
uint32_t ySize = 5;
uint16_t port = 0;
std::string animFile;
CommandLine cmd;
cmd.AddValue ("xSize", "Number of rows of nodes", xSize);
cmd.AddValue ("ySize", "Number of columns of nodes", ySize);
cmd.AddValue ("port", "Port Number for Remote Animation", port);
cmd.AddValue ("animFile", "File Name for Animation Output", animFile);
cmd.Parse (argc,argv);
if (xSize < 1 || ySize < 1 || (xSize < 2 && ySize < 2))
{
NS_FATAL_ERROR ("Need more nodes for grid.");
}
PointToPointHelper pointToPoint;
pointToPoint.SetDeviceAttribute ("DataRate", StringValue ("5Mbps"));
pointToPoint.SetChannelAttribute ("Delay", StringValue ("2ms"));
// Create Grid
PointToPointGridHelper grid (xSize, ySize, pointToPoint);
// Install stack on Grid
InternetStackHelper stack;
grid.InstallStack (stack);
// Assign Addresses to Grid
grid.AssignIpv4Addresses (Ipv4AddressHelper ("10.1.1.0", "255.255.255.0"),
Ipv4AddressHelper ("10.2.1.0", "255.255.255.0"));
OnOffHelper clientHelper ("ns3::UdpSocketFactory", Address ());
clientHelper.SetAttribute
("OnTime", RandomVariableValue (ConstantVariable (1)));
clientHelper.SetAttribute
("OffTime", RandomVariableValue (ConstantVariable (0)));
ApplicationContainer clientApps;
// Create an on/off app sending packets
AddressValue remoteAddress (InetSocketAddress (grid.GetIpv4Address (xSize-1,ySize-1), 1000));
clientHelper.SetAttribute ("Remote", remoteAddress);
clientApps.Add (clientHelper.Install (grid.GetNode (0,0)));
clientApps.Start (Seconds (0.0));
clientApps.Stop (Seconds (1.5));
// Set the bounding box for animation
grid.BoundingBox (1, 1, 10, 10);
// Create the animation object and configure for specified output
AnimationInterface anim;
if (port > 0)
{
anim.SetServerPort (port);
}
else if (!animFile.empty ())
{
anim.SetOutputFile (animFile);
}
anim.StartAnimation ();
// Set up the actual simulation
Ipv4GlobalRoutingHelper::PopulateRoutingTables ();
std::cout << "Running the simulation" << std::endl;
Simulator::Run ();
std::cout << "Destroying the simulation" << std::endl;
Simulator::Destroy ();
std::cout << "Stopping the animation" << std::endl;
anim.StopAnimation();
return 0;
}

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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include "ns3/core-module.h"
#include "ns3/network-module.h"
#include "ns3/helper-module.h"
#include "ns3/internet-module.h"
#include "ns3/point-to-point-module.h"
#include "ns3/applications-module.h"
#include "ns3/ipv4-global-routing-helper.h"
// Network topology (default)
//
// n2 n3 n4 .
// \ | / .
// \|/ .
// n1--- n0---n5 .
// /|\ .
// / | \ .
// n8 n7 n6 .
//
using namespace ns3;
NS_LOG_COMPONENT_DEFINE ("StarAnimation");
int
main (int argc, char *argv[])
{
//
// Set up some default values for the simulation.
//
Config::SetDefault ("ns3::OnOffApplication::PacketSize", UintegerValue (137));
// ??? try and stick 15kb/s into the data rate
Config::SetDefault ("ns3::OnOffApplication::DataRate", StringValue ("14kb/s"));
//
// Default number of nodes in the star. Overridable by command line argument.
//
uint32_t nSpokes = 8;
uint32_t animPort = 0;
std::string animFile;
CommandLine cmd;
cmd.AddValue("nSpokes", "Number of spoke nodes to place in the star", nSpokes);
cmd.AddValue ("animPort", "Port Number for Remote Animation", animPort);
cmd.AddValue ("animFile", "File Name for Animation Output", animFile);
cmd.Parse (argc, argv);
NS_LOG_INFO ("Build star topology.");
PointToPointHelper pointToPoint;
pointToPoint.SetDeviceAttribute ("DataRate", StringValue ("5Mbps"));
pointToPoint.SetChannelAttribute ("Delay", StringValue ("2ms"));
PointToPointStarHelper star (nSpokes, pointToPoint);
NS_LOG_INFO ("Install internet stack on all nodes.");
InternetStackHelper internet;
star.InstallStack (internet);
NS_LOG_INFO ("Assign IP Addresses.");
star.AssignIpv4Addresses (Ipv4AddressHelper ("10.1.1.0", "255.255.255.0"));
NS_LOG_INFO ("Create applications.");
//
// Create a packet sink on the star "hub" to receive packets.
//
uint16_t port = 50000;
Address hubLocalAddress (InetSocketAddress (Ipv4Address::GetAny (), port));
PacketSinkHelper packetSinkHelper ("ns3::TcpSocketFactory", hubLocalAddress);
ApplicationContainer hubApp = packetSinkHelper.Install (star.GetHub ());
hubApp.Start (Seconds (1.0));
hubApp.Stop (Seconds (10.0));
//
// Create OnOff applications to send TCP to the hub, one on each spoke node.
//
OnOffHelper onOffHelper ("ns3::TcpSocketFactory", Address ());
onOffHelper.SetAttribute ("OnTime", RandomVariableValue (ConstantVariable (1)));
onOffHelper.SetAttribute ("OffTime", RandomVariableValue (ConstantVariable (0)));
ApplicationContainer spokeApps;
for (uint32_t i = 0; i < star.SpokeCount (); ++i)
{
AddressValue remoteAddress (InetSocketAddress (star.GetHubIpv4Address (i), port));
onOffHelper.SetAttribute ("Remote", remoteAddress);
spokeApps.Add (onOffHelper.Install (star.GetSpokeNode (i)));
}
spokeApps.Start (Seconds (1.0));
spokeApps.Stop (Seconds (10.0));
NS_LOG_INFO ("Enable static global routing.");
//
// Turn on global static routing so we can actually be routed across the star.
//
Ipv4GlobalRoutingHelper::PopulateRoutingTables ();
// Set the bounding box for animation
star.BoundingBox (1, 1, 10, 10);
// Create the animation object and configure for specified output
AnimationInterface anim;
if (animPort > 0)
{
anim.SetServerPort (animPort);
}
else if (!animFile.empty ())
{
anim.SetOutputFile (animFile);
}
anim.StartAnimation ();
NS_LOG_INFO ("Run Simulation.");
Simulator::Run ();
Simulator::Destroy ();
NS_LOG_INFO ("Done.");
return 0;
}

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exec "`dirname "$0"`"/../../waf "$@"

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## -*- Mode: python; py-indent-offset: 4; indent-tabs-mode: nil; coding: utf-8; -*-
def build(bld):
obj = bld.create_ns3_program('dumbbell-animation',
['point-to-point', 'internet'])
obj.source = 'dumbbell-animation.cc'
obj = bld.create_ns3_program('grid-animation',
['point-to-point', 'internet'])
obj.source = 'grid-animation.cc'
obj = bld.create_ns3_program('star-animation',
['point-to-point', 'internet'])
obj.source = 'star-animation.cc'

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@@ -17,7 +17,7 @@
#include "ns3/core-module.h"
#include "ns3/network-module.h"
#include "ns3/helper-module.h"
#include "ns3/netanim-module.h"
#include "ns3/internet-module.h"
#include "ns3/point-to-point-module.h"
#include "ns3/applications-module.h"