Update OLSR example.
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@@ -38,11 +38,7 @@
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// - Tracing of queues and packet receptions to file
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// "simple-point-to-point.tr"
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#include <iostream>
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#include <fstream>
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#include <string>
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#include <cassert>
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#include "ns3/log.h"
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#include "ns3/command-line.h"
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#include "ns3/default-value.h"
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#include "ns3/ptr.h"
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@@ -65,24 +61,41 @@
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#include "ns3/point-to-point-topology.h"
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#include "ns3/onoff-application.h"
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#include "ns3/packet-sink.h"
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#include "ns3/olsr.h"
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using namespace ns3;
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int main (int argc, char *argv[])
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{
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NS_LOG_COMPONENT_DEFINE ("SimplePointToPointExample");
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int
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main (int argc, char *argv[])
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{
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// Users may find it convenient to turn on explicit debugging
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// for selected modules; the below lines suggest how to do this
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// remember to add #include "ns3/debug.h" before enabling these
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#if 0
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DebugComponentEnable("Object");
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DebugComponentEnable("Queue");
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DebugComponentEnable("DropTailQueue");
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DebugComponentEnable("Channel");
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DebugComponentEnable("PointToPointChannel");
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DebugComponentEnable("PointToPointNetDevice");
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LogComponentEnable ("SimplePointToPointExample", LOG_LEVEL_INFO);
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LogComponentEnable("Object", LOG_LEVEL_ALL);
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LogComponentEnable("Queue", LOG_LEVEL_ALL);
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LogComponentEnable("DropTailQueue", LOG_LEVEL_ALL);
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LogComponentEnable("Channel", LOG_LEVEL_ALL);
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LogComponentEnable("CsmaChannel", LOG_LEVEL_ALL);
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LogComponentEnable("NetDevice", LOG_LEVEL_ALL);
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LogComponentEnable("CsmaNetDevice", LOG_LEVEL_ALL);
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LogComponentEnable("Ipv4L3Protocol", LOG_LEVEL_ALL);
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LogComponentEnable("PacketSocket", LOG_LEVEL_ALL);
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LogComponentEnable("Socket", LOG_LEVEL_ALL);
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LogComponentEnable("UdpSocket", LOG_LEVEL_ALL);
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LogComponentEnable("UdpL4Protocol", LOG_LEVEL_ALL);
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LogComponentEnable("Ipv4L3Protocol", LOG_LEVEL_ALL);
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LogComponentEnable("Ipv4StaticRouting", LOG_LEVEL_ALL);
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LogComponentEnable("Ipv4Interface", LOG_LEVEL_ALL);
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LogComponentEnable("ArpIpv4Interface", LOG_LEVEL_ALL);
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LogComponentEnable("Ipv4LoopbackInterface", LOG_LEVEL_ALL);
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LogComponentEnable("OnOffApplication", LOG_LEVEL_ALL);
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LogComponentEnable("PacketSinkApplication", LOG_LEVEL_ALL);
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LogComponentEnable("UdpEchoClientApplication", LOG_LEVEL_ALL);
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LogComponentEnable("UdpEchoServerApplication", LOG_LEVEL_ALL);
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#endif
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// Set up some default values for the simulation. Use the Bind()
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@@ -104,12 +117,14 @@ int main (int argc, char *argv[])
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// Here, we will explicitly create four nodes. In more sophisticated
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// topologies, we could configure a node factory.
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NS_LOG_INFO ("Create nodes.");
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Ptr<Node> n0 = Create<InternetNode> ();
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Ptr<Node> n1 = Create<InternetNode> ();
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Ptr<Node> n2 = Create<InternetNode> ();
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Ptr<Node> n3 = Create<InternetNode> ();
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// We create the channels first without any IP addressing information
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NS_LOG_INFO ("Create channels.");
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Ptr<PointToPointChannel> channel0 =
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PointToPointTopology::AddPointToPointLink (
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n0, n2, DataRate(5000000), MilliSeconds(2));
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@@ -123,6 +138,7 @@ int main (int argc, char *argv[])
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n2, n3, DataRate(1500000), MilliSeconds(10));
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// Later, we add IP addresses.
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NS_LOG_INFO ("Assign IP Addresses.");
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PointToPointTopology::AddIpv4Addresses (
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channel0, n0, Ipv4Address("10.1.1.1"),
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n2, Ipv4Address("10.1.1.2"));
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@@ -139,16 +155,16 @@ int main (int argc, char *argv[])
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// NetDevice creation, IP Address assignment, and routing) are
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// separated because there may be a need to postpone IP Address
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// assignment (emulation) or modify to use dynamic routing
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PointToPointTopology::AddIpv4Routes(n0, n2, channel0);
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PointToPointTopology::AddIpv4Routes(n1, n2, channel1);
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PointToPointTopology::AddIpv4Routes(n2, n3, channel2);
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NS_LOG_INFO ("Enabling OLSR Routing.");
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olsr::EnableAllNodes ();
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// Create the OnOff application to send UDP datagrams of size
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// 210 bytes at a rate of 448 Kb/s
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NS_LOG_INFO ("Create Applications.");
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uint16_t port = 9; // Discard port (RFC 863)
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Ptr<OnOffApplication> ooff = Create<OnOffApplication> (
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n0,
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InetSocketAddress ("10.1.3.2", 80),
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InetSocketAddress ("10.1.3.2", port),
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"Udp",
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ConstantVariable(1),
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ConstantVariable(0));
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@@ -159,7 +175,7 @@ int main (int argc, char *argv[])
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// Create an optional packet sink to receive these packets
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Ptr<PacketSink> sink = Create<PacketSink> (
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n3,
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InetSocketAddress (Ipv4Address::GetAny (), 80),
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InetSocketAddress (Ipv4Address::GetAny (), port),
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"Udp");
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// Start the sink
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sink->Start (Seconds (1.0));
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@@ -168,7 +184,7 @@ int main (int argc, char *argv[])
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// Create a similar flow from n3 to n1, starting at time 1.1 seconds
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ooff = Create<OnOffApplication> (
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n3,
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InetSocketAddress ("10.1.2.1", 80),
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InetSocketAddress ("10.1.2.1", port),
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"Udp",
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ConstantVariable(1),
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ConstantVariable(0));
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@@ -179,7 +195,7 @@ int main (int argc, char *argv[])
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// Create a packet sink to receive these packets
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sink = Create<PacketSink> (
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n1,
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InetSocketAddress (Ipv4Address::GetAny (), 80),
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InetSocketAddress (Ipv4Address::GetAny (), port),
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"Udp");
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// Start the sink
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sink->Start (Seconds (1.1));
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@@ -187,6 +203,7 @@ int main (int argc, char *argv[])
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// Here, finish off packet routing configuration
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// This will likely set by some global StaticRouting object in the future
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NS_LOG_INFO ("Set Default Routes.");
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Ptr<Ipv4> ipv4;
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ipv4 = n0->QueryInterface<Ipv4> (Ipv4::iid);
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ipv4->SetDefaultRoute (Ipv4Address ("10.1.1.2"), 1);
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@@ -195,9 +212,12 @@ int main (int argc, char *argv[])
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// Configure tracing of all enqueue, dequeue, and NetDevice receive events
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// Trace output will be sent to the simple-point-to-point.tr file
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// AsciiTrace asciitrace ("simple-point-to-point.tr");
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// asciitrace.TraceAllQueues ();
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// asciitrace.TraceAllNetDeviceRx ();
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#if 0 // causes: assert failed. file=../src/common/packet-metadata.cc, line=1043, cond="GetTotalSize () == data.GetSize ()"
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NS_LOG_INFO ("Configure Tracing.");
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AsciiTrace asciitrace ("simple-point-to-point-olsr.tr");
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asciitrace.TraceAllQueues ();
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asciitrace.TraceAllNetDeviceRx ();
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#endif
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// Also configure some tcpdump traces; each interface will be traced
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// The output files will be named
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@@ -207,9 +227,9 @@ int main (int argc, char *argv[])
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PcapTrace pcaptrace ("simple-point-to-point-olsr.pcap");
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pcaptrace.TraceAllIp ();
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NS_LOG_INFO ("Run Simulation.");
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Simulator::StopAt (Seconds (10));
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Simulator::Run ();
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Simulator::Run ();
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Simulator::Destroy ();
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NS_LOG_INFO ("Done.");
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}
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