rename node.h to i-node.h
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132
src/node/i-node.cc
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132
src/node/i-node.cc
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// -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*-
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//
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// Copyright (c) 2006 Georgia Tech Research Corporation
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// All rights reserved.
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License version 2 as
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// published by the Free Software Foundation;
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// Author: George F. Riley<riley@ece.gatech.edu>
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//
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// Implement the basic Node object for ns3.
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// George F. Riley, Georgia Tech, Fall 2006
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#include "i-node.h"
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#include "node-list.h"
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#include "net-device.h"
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#include "application.h"
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#include "ns3/simulator.h"
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namespace ns3{
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const InterfaceId Node::iid ("Node");
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Node::Node()
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: Interface (Node::iid),
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m_id(0),
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m_sid(0)
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{
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m_id = NodeList::Add (this);
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}
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Node::Node(uint32_t sid)
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: Interface (Node::iid),
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m_id(0),
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m_sid(sid)
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{
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m_id = NodeList::Add (this);
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}
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Node::~Node ()
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{}
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TraceResolver *
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Node::CreateTraceResolver (TraceContext const &context)
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{
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return DoCreateTraceResolver (context);
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}
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uint32_t
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Node::GetId (void) const
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{
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return m_id;
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}
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uint32_t
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Node::GetSystemId (void) const
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{
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return m_sid;
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}
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uint32_t
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Node::AddDevice (Ptr<NetDevice> device)
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{
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uint32_t index = m_devices.size ();
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m_devices.push_back (device);
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DoAddDevice (device);
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device->SetIfIndex(index);
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return index;
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}
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Ptr<NetDevice>
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Node::GetDevice (uint32_t index) const
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{
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return m_devices[index];
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}
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uint32_t
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Node::GetNDevices (void) const
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{
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return m_devices.size ();
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}
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uint32_t
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Node::AddApplication (Ptr<Application> application)
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{
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uint32_t index = m_applications.size ();
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m_applications.push_back (application);
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return index;
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}
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Ptr<Application>
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Node::GetApplication (uint32_t index) const
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{
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return m_applications[index];
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}
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uint32_t
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Node::GetNApplications (void) const
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{
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return m_applications.size ();
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}
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void Node::DoDispose()
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{
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for (std::vector<Ptr<NetDevice> >::iterator i = m_devices.begin ();
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i != m_devices.end (); i++)
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{
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Ptr<NetDevice> device = *i;
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device->Dispose ();
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*i = 0;
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}
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m_devices.clear ();
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for (std::vector<Ptr<Application> >::iterator i = m_applications.begin ();
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i != m_applications.end (); i++)
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{
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Ptr<Application> application = *i;
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application->Dispose ();
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*i = 0;
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}
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m_applications.clear ();
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Interface::DoDispose ();
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}
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}//namespace ns3
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