scratch: Change scratch subdir example to show the use of additional files

This commit is contained in:
Eduardo Almeida
2022-01-13 16:19:26 +00:00
committed by Tommaso Pecorella
parent 2a16a2750b
commit 04c9d95d0e
4 changed files with 90 additions and 9 deletions

1
scratch/.gitignore vendored
View File

@@ -1,6 +1,5 @@
# Ignore everything on scratch by default, except the provided examples
/*
!.gitignore
!subdir/
!scratch-simulator.cc
!CMakeLists.txt

View File

@@ -14,16 +14,17 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "ns3/core-module.h"
// This file contains the implementation of the functions declared in the
// corresponding header file.
using namespace ns3;
#include "scratch-subdir-additional-header.h"
NS_LOG_COMPONENT_DEFINE ("ScratchSimulator");
namespace ns3 {
int
main (int argc, char *argv[])
std::string
ScratchSubdirGetMessage ()
{
NS_LOG_UNCOND ("Scratch Simulator");
CommandLine cmd;
cmd.Parse (argc, argv);
return "Scratch Subdir";
}
} // namespace ns3

View File

@@ -0,0 +1,32 @@
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
// This header does not provide much functionality but is meant to demonstrate how,
// in a scratch subdirectory, one can create new programs that are implemented
// in multiple files and headers.
#include <string>
namespace ns3 {
/**
* Get a message from the subdir.
*
* \return The message from the subdir
*/
std::string ScratchSubdirGetMessage ();
} // namespace ns3

View File

@@ -0,0 +1,49 @@
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
// This example shows how to create new simulations that are implemented in
// multiple files and headers. The structure of this simulation project
// is as follows:
//
// scratch/
// | subdir/
// | | - scratch-subdir.cc // Main simulation file
// | | - scratch-subdir-additional-header.h // Additional header
// | | - scratch-subdir-additional-header.cc // Additional header implementation
//
// This file contains the main() function, which calls an external function
// defined in the "scratch-subdir-additional-header.h" header file and
// implemented in "scratch-subdir-additional-header.cc".
#include "ns3/core-module.h"
#include "scratch-subdir-additional-header.h"
#include <string>
using namespace ns3;
NS_LOG_COMPONENT_DEFINE ("ScratchSubdir");
int
main (int argc, char *argv[])
{
std::string message = ScratchSubdirGetMessage ();
NS_LOG_UNCOND (message);
Simulator::Run ();
Simulator::Destroy ();
return 0;
}