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unison/src/network/utils/queue.h

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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright (c) 2007 University of Washington
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
// The queue base class has a limit on its size, in terms of number of
// packets or number of bytes depending on the operating mode.
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// The base class implements tracing and basic statistics calculations.
#ifndef QUEUE_H
#define QUEUE_H
#include "ns3/packet.h"
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#include "ns3/object.h"
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#include "ns3/traced-callback.h"
#include "ns3/traced-value.h"
#include "ns3/log.h"
#include "ns3/queue-size.h"
#include "ns3/queue-item.h"
#include "ns3/queue-fwd.h"
#include <string>
#include <sstream>
#include <type_traits>
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namespace ns3 {
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/**
* \ingroup network
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* \defgroup queue Queue
*/
/**
* \ingroup queue
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* \brief Abstract base class for packet Queues
*
* This class defines the subset of the base APIs for packet queues in the ns-3 system
* that is independent of the type of enqueued objects
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*/
class QueueBase : public Object
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{
public:
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/**
* \brief Get the type ID.
* \return the object TypeId
*/
static TypeId GetTypeId ();
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QueueBase ();
~QueueBase () override;
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/**
* \brief Append the item type to the provided type ID if the latter does not
* end with '>'
*
* \param typeId the type ID
* \param itemType the item type
*
* This method is meant to be invoked by helpers to save users from
* specifying the type of items stored in a queue. For instance,
* PointToPointHelper::SetQueue calls
*
* \code
* QueueBase::AppendItemTypeIfNotPresent (type, "Packet");
* \endcode
*
* where type specifies the queue type (e.g., "ns3::DropTailQueue").
* This allows users to call SetQueue ("ns3::DropTailQueue")
* instead of SetQueue ("ns3::DropTailQueue<Packet>")
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*/
static void AppendItemTypeIfNotPresent (std::string& typeId, const std::string& itemType);
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/**
* \return true if the queue is empty; false otherwise
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*/
bool IsEmpty () const;
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/**
* \return The number of packets currently stored in the Queue
*/
uint32_t GetNPackets () const;
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/**
* \return The number of bytes currently occupied by the packets in the Queue
*/
uint32_t GetNBytes () const;
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/**
* \return The current size of the Queue in terms of packets, if the maximum
* size is specified in packets, or bytes, otherwise
*/
QueueSize GetCurrentSize () const;
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/**
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* \return The total number of bytes received by this Queue since the
* simulation began, or since ResetStatistics was called, according to
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* whichever happened more recently
*/
uint32_t GetTotalReceivedBytes () const;
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/**
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* \return The total number of packets received by this Queue since the
* simulation began, or since ResetStatistics was called, according to
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* whichever happened more recently
*/
uint32_t GetTotalReceivedPackets () const;
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/**
* \return The total number of bytes dropped by this Queue since the
* simulation began, or since ResetStatistics was called, according to
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* whichever happened more recently
*/
uint32_t GetTotalDroppedBytes () const;
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/**
* \return The total number of bytes dropped before enqueue by this Queue
* since the simulation began, or since ResetStatistics was called, according
* to whichever happened more recently
*/
uint32_t GetTotalDroppedBytesBeforeEnqueue () const;
/**
* \return The total number of bytes dropped after dequeue by this Queue
* since the simulation began, or since ResetStatistics was called, according
* to whichever happened more recently
*/
uint32_t GetTotalDroppedBytesAfterDequeue () const;
/**
* \return The total number of packets dropped by this Queue since the
* simulation began, or since ResetStatistics was called, according to
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* whichever happened more recently
*/
uint32_t GetTotalDroppedPackets () const;
/**
* \return The total number of packets dropped before enqueue by this Queue
* since the simulation began, or since ResetStatistics was called, according
* to whichever happened more recently
*/
uint32_t GetTotalDroppedPacketsBeforeEnqueue () const;
/**
* \return The total number of packets dropped after dequeue by this Queue
* since the simulation began, or since ResetStatistics was called, according
* to whichever happened more recently
*/
uint32_t GetTotalDroppedPacketsAfterDequeue () const;
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/**
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* Resets the counts for dropped packets, dropped bytes, received packets, and
* received bytes.
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*/
void ResetStatistics ();
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/**
* \brief Set the maximum size of this queue
*
* Trying to set a null size has no effect.
*
* \param size the maximum size
*/
void SetMaxSize (QueueSize size);
/**
* \return the maximum size of this queue
*/
QueueSize GetMaxSize () const;
/**
* \brief Check if the queue would overflow with additional bytes or packets
* Note: the check is performed according to the queue's operating mode (bytes or packets).
* \param nPackets number of additional packets
* \param nBytes number of additional bytes
* \return true if the queue should overflow, false otherwise.
*/
bool WouldOverflow (uint32_t nPackets, uint32_t nBytes) const;
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#if 0
// average calculation requires keeping around
// a buffer with the date of arrival of past received packets
// which are within the average window
// so, it is quite costly to do it all the time.
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// Hence, it is disabled by default and must be explicitly
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// enabled with this method which specifies the size
// of the average window in time units.
void EnableRunningAverage (Time averageWindow);
void DisableRunningAverage (void);
// average
double GetQueueSizeAverage (void);
double GetReceivedBytesPerSecondAverage (void);
double GetReceivedPacketsPerSecondAverage (void);
double GetDroppedBytesPerSecondAverage (void);
double GetDroppedPacketsPerSecondAverage (void);
// variance
double GetQueueSizeVariance (void);
double GetReceivedBytesPerSecondVariance (void);
double GetReceivedPacketsPerSecondVariance (void);
double GetDroppedBytesPerSecondVariance (void);
double GetDroppedPacketsPerSecondVariance (void);
#endif
protected:
TracedValue<uint32_t> m_nBytes; //!< Number of bytes in the queue
uint32_t m_nTotalReceivedBytes; //!< Total received bytes
TracedValue<uint32_t> m_nPackets; //!< Number of packets in the queue
uint32_t m_nTotalReceivedPackets; //!< Total received packets
uint32_t m_nTotalDroppedBytes; //!< Total dropped bytes
uint32_t m_nTotalDroppedBytesBeforeEnqueue; //!< Total dropped bytes before enqueue
uint32_t m_nTotalDroppedBytesAfterDequeue; //!< Total dropped bytes after dequeue
uint32_t m_nTotalDroppedPackets; //!< Total dropped packets
uint32_t m_nTotalDroppedPacketsBeforeEnqueue; //!< Total dropped packets before enqueue
uint32_t m_nTotalDroppedPacketsAfterDequeue; //!< Total dropped packets after dequeue
QueueSize m_maxSize; //!< max queue size
};
/**
* \ingroup queue
* \brief Template class for packet Queues
*
* This class defines the subset of the base APIs for packet queues in the ns-3 system
* that is dependent on the type of enqueued objects.
*
* Queue is a template class. The type of the objects stored within the queue
* is specified by the type parameter, which can be any class providing a
* GetSize () method (e.g., Packet, QueueDiscItem, etc.). Subclasses need to
* implement the Enqueue, Dequeue, Remove and Peek methods, and are
* encouraged to leverage the DoEnqueue, DoDequeue, DoRemove, and DoPeek
* methods in doing so, to ensure that appropriate trace sources are called
* and statistics are maintained. The template parameter specifies the type of
* container used internally to store queue items. The container type must provide
* the methods insert(), erase() and clear() and define the iterator and const_iterator
* types, following the usual syntax of C++ containers. The default container type
* is std::list (as defined in queue-fwd.h). In case the container is such that
* an object stored within the queue is obtained from a container element through
* an operation other than dereferencing an iterator pointing to the container
* element, the container has to provide a public method named GetItem that
* returns the object stored within the queue that is included in the container
* element pointed to by a given const iterator.
*
* Users of the Queue template class usually hold a queue through a smart pointer,
* hence forward declaration is recommended to avoid pulling the implementation
* of the templates included in this file. Thus, include queue-fwd.h, which
* provides a forward declaration for the Queue class that defines the default
* value for the template template parameter, instead of queue.h in your .h file.
* Then, include queue.h in the corresponding .cc file.
*
* \tparam Item \explicit Type of the objects stored within the queue
* \tparam Container \explicit Type of the container that stores queue items
*/
template <typename Item, typename Container>
class Queue : public QueueBase
{
public:
/**
* \brief Get the type ID.
* \return the object TypeId
*/
static TypeId GetTypeId ();
Queue ();
~Queue () override;
/**
* Place an item into the Queue (each subclass defines the position)
* \param item item to enqueue
* \return True if the operation was successful; false otherwise
*/
virtual bool Enqueue (Ptr<Item> item) = 0;
/**
* Remove an item from the Queue (each subclass defines the position),
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* counting it and tracing it as dequeued
* \return 0 if the operation was not successful; the item otherwise.
*/
virtual Ptr<Item> Dequeue () = 0;
/**
* Remove an item from the Queue (each subclass defines the position),
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* counting it and tracing it as both dequeued and dropped
* \return 0 if the operation was not successful; the item otherwise.
*/
virtual Ptr<Item> Remove () = 0;
/**
* Get a copy of an item in the queue (each subclass defines the position)
* without removing it
* \return 0 if the operation was not successful; the item otherwise.
*/
virtual Ptr<const Item> Peek () const = 0;
/**
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* Flush the queue by calling Remove() on each item enqueued. Note that
* this operation will cause dequeue and drop counts to be incremented and
* traces to be triggered for each Remove() action.
*/
void Flush ();
/// Define ItemType as the type of the stored elements
typedef Item ItemType;
protected:
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/// Const iterator.
typedef typename Container::const_iterator ConstIterator;
/// Iterator.
typedef typename Container::iterator Iterator;
/**
* Get a const reference to the container of queue items.
*
* \return a const reference to the container of queue items
*/
const Container& GetContainer () const;
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/**
* Push an item in the queue
* \param pos the position before which the item will be inserted
* \param item the item to enqueue
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* \return true if success, false if the packet has been dropped.
*/
bool DoEnqueue (ConstIterator pos, Ptr<Item> item);
/**
* Push an item in the queue
* \param pos the position before which the item will be inserted
* \param item the item to enqueue
* \param[out] ret an iterator pointing to the inserted value
* \return true if success, false if the packet has been dropped.
*/
bool DoEnqueue (ConstIterator pos, Ptr<Item> item, Iterator& ret);
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/**
* Pull the item to dequeue from the queue
* \param pos the position of the item to dequeue
* \return the item.
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*/
Ptr<Item> DoDequeue (ConstIterator pos);
/**
* Pull the item to drop from the queue
* \param pos the position of the item to remove
* \return the item.
*/
Ptr<Item> DoRemove (ConstIterator pos);
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/**
* Peek the front item in the queue
* \param pos the position of the item to peek
* \return the item.
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*/
Ptr<const Item> DoPeek (ConstIterator pos) const;
/**
* \brief Drop a packet before enqueue
* \param item item that was dropped
*
* This method is called by the base class when a packet is dropped because
* the queue is full and by the subclasses to notify parent (this class) that
* a packet has been dropped for other reasons before being enqueued.
*/
void DropBeforeEnqueue (Ptr<Item> item);
/**
* \brief Drop a packet after dequeue
* \param item item that was dropped
*
* This method is called by the base class when a Remove operation is requested
* and by the subclasses to notify parent (this class) that a packet has been
* dropped for other reasons after being dequeued.
*/
void DropAfterDequeue (Ptr<Item> item);
/** \copydoc ns3::Object::DoDispose */
void DoDispose () override;
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private:
/**
* Struct providing a static method returning the object stored within the queue
* that is included in the container element pointed to by the given const iterator.
* This method is used when the container does not define a GetItem method and
* assumes that an object stored in the queue can be obtained by dereferencing the
* iterator pointing to the container element that includes such an object.
*/
template <class, class = void>
struct MakeGetItem
{
/**
* \param it the given const iterator
* \return the item included in the element pointed to by the given iterator
*/
static Ptr<Item> GetItem (const Container&, const ConstIterator it)
{
return *it;
}
};
/**
* Struct providing a static method returning the object stored within the queue
* that is included in the container element pointed to by the given const iterator.
* This method is used when the container defines a GetItem method and is simply a
* wrapper to invoke such a method.
*/
template <class T>
struct MakeGetItem<T, std::void_t<decltype (std::declval<T> ().GetItem (std::declval<ConstIterator> ()))> >
{
/**
* \param container the container
* \param it the given const iterator
* \return the item included in the element pointed to by the given iterator
*/
static Ptr<Item> GetItem (const Container& container, const ConstIterator it)
{
return container.GetItem (it);
}
};
Container m_packets; //!< the items in the queue
NS_LOG_TEMPLATE_DECLARE; //!< the log component
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/// Traced callback: fired when a packet is enqueued
TracedCallback<Ptr<const Item> > m_traceEnqueue;
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/// Traced callback: fired when a packet is dequeued
TracedCallback<Ptr<const Item> > m_traceDequeue;
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/// Traced callback: fired when a packet is dropped
TracedCallback<Ptr<const Item> > m_traceDrop;
/// Traced callback: fired when a packet is dropped before enqueue
TracedCallback<Ptr<const Item> > m_traceDropBeforeEnqueue;
/// Traced callback: fired when a packet is dropped after dequeue
TracedCallback<Ptr<const Item> > m_traceDropAfterDequeue;
};
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/**
* Implementation of the templates declared above.
*/
template <typename Item, typename Container>
TypeId
Queue<Item, Container>::GetTypeId ()
{
std::string name = GetTemplateClassName<Queue<Item, Container>> ();
auto startPos = name.find ('<') + 1;
auto endPos = name.find_first_of (",>", startPos);
std::string tcbName = "ns3::" + name.substr (startPos, endPos - startPos) + "::TracedCallback";
static TypeId tid = TypeId (name)
.SetParent<QueueBase> ()
.SetGroupName ("Network")
.AddTraceSource ("Enqueue", "Enqueue a packet in the queue.",
MakeTraceSourceAccessor (&Queue<Item, Container>::m_traceEnqueue),
tcbName)
.AddTraceSource ("Dequeue", "Dequeue a packet from the queue.",
MakeTraceSourceAccessor (&Queue<Item, Container>::m_traceDequeue),
tcbName)
.AddTraceSource ("Drop", "Drop a packet (for whatever reason).",
MakeTraceSourceAccessor (&Queue<Item, Container>::m_traceDrop),
tcbName)
.AddTraceSource ("DropBeforeEnqueue", "Drop a packet before enqueue.",
MakeTraceSourceAccessor (&Queue<Item, Container>::m_traceDropBeforeEnqueue),
tcbName)
.AddTraceSource ("DropAfterDequeue", "Drop a packet after dequeue.",
MakeTraceSourceAccessor (&Queue<Item, Container>::m_traceDropAfterDequeue),
tcbName)
;
return tid;
}
template <typename Item, typename Container>
Queue<Item, Container>::Queue ()
: NS_LOG_TEMPLATE_DEFINE ("Queue")
{
}
template <typename Item, typename Container>
Queue<Item, Container>::~Queue ()
{
}
template <typename Item, typename Container>
const Container&
Queue<Item, Container>::GetContainer () const
{
return m_packets;
}
template <typename Item, typename Container>
bool
Queue<Item, Container>::DoEnqueue (ConstIterator pos, Ptr<Item> item)
{
Iterator ret;
return DoEnqueue (pos, item, ret);
}
template <typename Item, typename Container>
bool
Queue<Item, Container>::DoEnqueue (ConstIterator pos, Ptr<Item> item, Iterator& ret)
{
NS_LOG_FUNCTION (this << item);
if (GetCurrentSize () + item > GetMaxSize ())
{
NS_LOG_LOGIC ("Queue full -- dropping pkt");
DropBeforeEnqueue (item);
return false;
}
ret = m_packets.insert (pos, item);
uint32_t size = item->GetSize ();
m_nBytes += size;
m_nTotalReceivedBytes += size;
m_nPackets++;
m_nTotalReceivedPackets++;
NS_LOG_LOGIC ("m_traceEnqueue (p)");
m_traceEnqueue (item);
return true;
}
template <typename Item, typename Container>
Ptr<Item>
Queue<Item, Container>::DoDequeue (ConstIterator pos)
{
NS_LOG_FUNCTION (this);
if (m_nPackets.Get () == 0)
{
NS_LOG_LOGIC ("Queue empty");
return 0;
}
Ptr<Item> item = MakeGetItem<Container>::GetItem (m_packets, pos);
if (item)
{
m_packets.erase (pos);
NS_ASSERT (m_nBytes.Get () >= item->GetSize ());
NS_ASSERT (m_nPackets.Get () > 0);
m_nBytes -= item->GetSize ();
m_nPackets--;
NS_LOG_LOGIC ("m_traceDequeue (p)");
m_traceDequeue (item);
}
return item;
}
template <typename Item, typename Container>
Ptr<Item>
Queue<Item, Container>::DoRemove (ConstIterator pos)
{
NS_LOG_FUNCTION (this);
if (m_nPackets.Get () == 0)
{
NS_LOG_LOGIC ("Queue empty");
return 0;
}
Ptr<Item> item = MakeGetItem<Container>::GetItem (m_packets, pos);
if (item)
{
m_packets.erase (pos);
NS_ASSERT (m_nBytes.Get () >= item->GetSize ());
NS_ASSERT (m_nPackets.Get () > 0);
m_nBytes -= item->GetSize ();
m_nPackets--;
// packets are first dequeued and then dropped
NS_LOG_LOGIC ("m_traceDequeue (p)");
m_traceDequeue (item);
DropAfterDequeue (item);
}
return item;
}
template <typename Item, typename Container>
void
Queue<Item, Container>::Flush ()
{
NS_LOG_FUNCTION (this);
while (!IsEmpty ())
{
Remove ();
}
}
template <typename Item, typename Container>
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void
Queue<Item, Container>::DoDispose ()
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{
NS_LOG_FUNCTION (this);
m_packets.clear ();
Object::DoDispose ();
}
template <typename Item, typename Container>
Ptr<const Item>
Queue<Item, Container>::DoPeek (ConstIterator pos) const
{
NS_LOG_FUNCTION (this);
if (m_nPackets.Get () == 0)
{
NS_LOG_LOGIC ("Queue empty");
return 0;
}
return MakeGetItem<Container>::GetItem (m_packets, pos);
}
template <typename Item, typename Container>
void
Queue<Item, Container>::DropBeforeEnqueue (Ptr<Item> item)
{
NS_LOG_FUNCTION (this << item);
m_nTotalDroppedPackets++;
m_nTotalDroppedPacketsBeforeEnqueue++;
m_nTotalDroppedBytes += item->GetSize ();
m_nTotalDroppedBytesBeforeEnqueue += item->GetSize ();
NS_LOG_LOGIC ("m_traceDropBeforeEnqueue (p)");
m_traceDrop (item);
m_traceDropBeforeEnqueue (item);
}
template <typename Item, typename Container>
void
Queue<Item, Container>::DropAfterDequeue (Ptr<Item> item)
{
NS_LOG_FUNCTION (this << item);
m_nTotalDroppedPackets++;
m_nTotalDroppedPacketsAfterDequeue++;
m_nTotalDroppedBytes += item->GetSize ();
m_nTotalDroppedBytesAfterDequeue += item->GetSize ();
NS_LOG_LOGIC ("m_traceDropAfterDequeue (p)");
m_traceDrop (item);
m_traceDropAfterDequeue (item);
}
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// The following explicit template instantiation declarations prevent all the
// translation units including this header file to implicitly instantiate the
// Queue<Packet> class and the Queue<QueueDiscItem> class. The unique instances
// of these classes are explicitly created through the macros
// NS_OBJECT_TEMPLATE_CLASS_DEFINE (Queue,Packet) and
// NS_OBJECT_TEMPLATE_CLASS_DEFINE (Queue,QueueDiscItem), which are included in queue.cc
extern template class Queue<Packet>;
extern template class Queue<QueueDiscItem>;
} // namespace ns3
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#endif /* QUEUE_H */