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unison/src/network/utils/net-device-queue-interface.cc

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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright (c) 2017 Universita' degli Studi di Napoli Federico II
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Stefano Avallone <stefano.avallone@.unina.it>
*/
#include "ns3/abort.h"
#include "ns3/queue-limits.h"
#include "ns3/net-device-queue-interface.h"
#include "ns3/simulator.h"
#include "ns3/uinteger.h"
#include "ns3/queue-item.h"
namespace ns3 {
NS_LOG_COMPONENT_DEFINE ("NetDeviceQueueInterface");
TypeId
NetDeviceQueue::GetTypeId ()
{
static TypeId tid = TypeId ("ns3::NetDeviceQueue")
.SetParent<Object> ()
.SetGroupName("Network")
.AddConstructor<NetDeviceQueue> ()
;
return tid;
}
NetDeviceQueue::NetDeviceQueue ()
: m_stoppedByDevice (false),
m_stoppedByQueueLimits (false),
NS_LOG_TEMPLATE_DEFINE ("NetDeviceQueueInterface")
{
NS_LOG_FUNCTION (this);
}
NetDeviceQueue::~NetDeviceQueue ()
{
NS_LOG_FUNCTION (this);
m_queueLimits = nullptr;
m_wakeCallback.Nullify ();
m_device = nullptr;
}
bool
NetDeviceQueue::IsStopped () const
{
NS_LOG_FUNCTION (this);
return m_stoppedByDevice || m_stoppedByQueueLimits;
}
void
NetDeviceQueue::Start ()
{
NS_LOG_FUNCTION (this);
m_stoppedByDevice = false;
}
void
NetDeviceQueue::Stop ()
{
NS_LOG_FUNCTION (this);
m_stoppedByDevice = true;
}
void
NetDeviceQueue::Wake ()
{
NS_LOG_FUNCTION (this);
bool wasStoppedByDevice = m_stoppedByDevice;
m_stoppedByDevice = false;
// Request the queue disc to dequeue a packet
if (wasStoppedByDevice && !m_wakeCallback.IsNull ())
{
Simulator::ScheduleNow (&NetDeviceQueue::m_wakeCallback, this);
}
}
void
NetDeviceQueue::NotifyAggregatedObject (Ptr<NetDeviceQueueInterface> ndqi)
{
NS_LOG_FUNCTION (this << ndqi);
m_device = ndqi->GetObject<NetDevice> ();
NS_ABORT_MSG_IF (!m_device, "No NetDevice object was aggregated to the NetDeviceQueueInterface");
}
void
NetDeviceQueue::SetWakeCallback (WakeCallback cb)
{
m_wakeCallback = cb;
}
void
NetDeviceQueue::NotifyQueuedBytes (uint32_t bytes)
{
NS_LOG_FUNCTION (this << bytes);
if (!m_queueLimits)
{
return;
}
m_queueLimits->Queued (bytes);
if (m_queueLimits->Available () >= 0)
{
return;
}
m_stoppedByQueueLimits = true;
}
void
NetDeviceQueue::NotifyTransmittedBytes (uint32_t bytes)
{
NS_LOG_FUNCTION (this << bytes);
if ((!m_queueLimits) || (!bytes))
{
return;
}
m_queueLimits->Completed (bytes);
if (m_queueLimits->Available () < 0)
{
return;
}
bool wasStoppedByQueueLimits = m_stoppedByQueueLimits;
m_stoppedByQueueLimits = false;
// Request the queue disc to dequeue a packet
if (wasStoppedByQueueLimits && !m_wakeCallback.IsNull ())
{
Simulator::ScheduleNow (&NetDeviceQueue::m_wakeCallback, this);
}
}
void
NetDeviceQueue::ResetQueueLimits ()
{
NS_LOG_FUNCTION (this);
if (!m_queueLimits)
{
return;
}
m_queueLimits->Reset ();
}
void
NetDeviceQueue::SetQueueLimits (Ptr<QueueLimits> ql)
{
NS_LOG_FUNCTION (this << ql);
m_queueLimits = ql;
}
Ptr<QueueLimits>
NetDeviceQueue::GetQueueLimits ()
{
NS_LOG_FUNCTION (this);
return m_queueLimits;
}
NS_OBJECT_ENSURE_REGISTERED (NetDeviceQueueInterface);
TypeId
NetDeviceQueueInterface::GetTypeId ()
{
static TypeId tid = TypeId ("ns3::NetDeviceQueueInterface")
.SetParent<Object> ()
.SetGroupName("Network")
.AddConstructor<NetDeviceQueueInterface> ()
.AddAttribute ("TxQueuesType",
"The type of transmission queues to be used",
TypeId::ATTR_CONSTRUCT,
TypeIdValue (NetDeviceQueue::GetTypeId ()),
MakeTypeIdAccessor (&NetDeviceQueueInterface::SetTxQueuesType),
MakeTypeIdChecker ())
.AddAttribute ("NTxQueues", "The number of device transmission queues",
TypeId::ATTR_GET | TypeId::ATTR_CONSTRUCT,
UintegerValue (1),
MakeUintegerAccessor (&NetDeviceQueueInterface::SetNTxQueues,
&NetDeviceQueueInterface::GetNTxQueues),
MakeUintegerChecker<uint16_t> (1, 65535))
;
return tid;
}
NetDeviceQueueInterface::NetDeviceQueueInterface ()
{
NS_LOG_FUNCTION (this);
// the default select queue callback returns 0
m_selectQueueCallback = [] (Ptr<QueueItem> item) { return 0; };
}
NetDeviceQueueInterface::~NetDeviceQueueInterface ()
{
NS_LOG_FUNCTION (this);
}
Ptr<NetDeviceQueue>
NetDeviceQueueInterface::GetTxQueue (std::size_t i) const
{
NS_ASSERT (i < m_txQueuesVector.size ());
return m_txQueuesVector[i];
}
std::size_t
NetDeviceQueueInterface::GetNTxQueues () const
{
return m_txQueuesVector.size ();
}
void
NetDeviceQueueInterface::DoDispose ()
{
NS_LOG_FUNCTION (this);
m_txQueuesVector.clear ();
Object::DoDispose ();
}
void
NetDeviceQueueInterface::NotifyNewAggregate ()
{
NS_LOG_FUNCTION (this);
// Notify the NetDeviceQueue objects that an object was aggregated
for (auto& tx : m_txQueuesVector)
{
tx->NotifyAggregatedObject (this);
}
Object::NotifyNewAggregate ();
}
void
NetDeviceQueueInterface::SetTxQueuesType (TypeId type)
{
NS_LOG_FUNCTION (this << type);
NS_ABORT_MSG_IF (!m_txQueuesVector.empty (), "Cannot call SetTxQueuesType after creating device queues");
m_txQueues = ObjectFactory ();
m_txQueues.SetTypeId (type);
}
void
NetDeviceQueueInterface::SetNTxQueues (std::size_t numTxQueues)
{
NS_LOG_FUNCTION (this << numTxQueues);
NS_ASSERT (numTxQueues > 0);
NS_ABORT_MSG_IF (!m_txQueuesVector.empty (), "Cannot call SetNTxQueues after creating device queues");
// create the netdevice queues
for (std::size_t i = 0; i < numTxQueues; i++)
{
m_txQueuesVector.push_back (m_txQueues.Create ()->GetObject<NetDeviceQueue> ());
}
}
void
NetDeviceQueueInterface::SetSelectQueueCallback (SelectQueueCallback cb)
{
m_selectQueueCallback = cb;
}
NetDeviceQueueInterface::SelectQueueCallback
NetDeviceQueueInterface::GetSelectQueueCallback () const
{
return m_selectQueueCallback;
}
} // namespace ns3