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unison/examples/csma-packet-socket.cc

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/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
// Port of ns-2/tcl/ex/simple.tcl to ns-3
//
// Network topology
//
// n0 n1 n2 n3
// | | | |
// =====================
//
// - CBR/UDP flows from n0 to n1, and from n3 to n0
// - UDP packet size of 210 bytes, with per-packet interval 0.00375 sec.
// (i.e., DataRate of 448,000 bps)
// - DropTail queues
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// - Tracing of queues and packet receptions to file "csma-one-subnet.tr"
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#include <iostream>
#include <fstream>
#include <string>
#include <cassert>
#include "ns3/core-module.h"
#include "ns3/simulator-module.h"
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#include "ns3/node-module.h"
#include "ns3/helper-module.h"
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using namespace ns3;
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NS_LOG_COMPONENT_DEFINE ("CsmaPacketSocketExample");
int
main (int argc, char *argv[])
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{
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#if 0
LogComponentEnable ("CsmaPacketSocketExample", LOG_LEVEL_INFO);
#endif
//
// Make the random number generators generate reproducible results.
//
RandomVariable::UseGlobalSeed (1, 1, 2, 3, 5, 8);
CommandLine cmd;
cmd.Parse (argc, argv);
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// Here, we will explicitly create four nodes.
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NS_LOG_INFO ("Create nodes.");
NodeContainer c;
c.Create (4);
PacketSocketHelper packetSocket;
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packetSocket.Install (c);
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// create the shared medium used by all csma devices.
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NS_LOG_INFO ("Create channels.");
Ptr<CsmaChannel> channel = CreateObject<CsmaChannel> (
"DataRate", DataRateValue (DataRate(5000000)),
"Delay", TimeValue (MilliSeconds(2)));
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// use a helper function to connect our nodes to the shared channel.
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NS_LOG_INFO ("Build Topology.");
CsmaHelper csma;
csma.SetDeviceAttribute ("EncapsulationMode", StringValue ("Llc"));
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NetDeviceContainer devs = csma.Install (c, channel);
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NS_LOG_INFO ("Create Applications.");
// Create the OnOff application to send raw datagrams
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PacketSocketAddress socket;
socket.SetSingleDevice(devs.Get (0)->GetIfIndex ());
socket.SetPhysicalAddress (devs.Get (1)->GetAddress ());
socket.SetProtocol (2);
OnOffHelper onoff ("ns3::PacketSocketFactory", Address (socket));
onoff.SetAttribute ("OnTime", RandomVariableValue (ConstantVariable (1.0)));
onoff.SetAttribute ("OffTime", RandomVariableValue (ConstantVariable (0.0)));
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ApplicationContainer apps = onoff.Install (c.Get (0));
apps.Start (Seconds (1.0));
apps.Stop (Seconds (10.0));
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socket.SetSingleDevice (devs.Get (3)->GetIfIndex ());
socket.SetPhysicalAddress (devs.Get (0)->GetAddress ());
socket.SetProtocol (3);
onoff.SetAttribute ("Remote", AddressValue (socket));
onoff.SetAttribute ("OffTime", RandomVariableValue (ConstantVariable (0.0)));
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apps = onoff.Install (c.Get (3));
apps.Start (Seconds (1.0));
apps.Stop (Seconds (10.0));
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// Configure tracing of all enqueue, dequeue, and NetDevice receive events
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// Trace output will be sent to the csma-packet-socket.tr file
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NS_LOG_INFO ("Configure Tracing.");
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std::ofstream os;
os.open ("csma-packet-socket.tr");
csma.EnableAsciiAll (os);
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NS_LOG_INFO ("Run Simulation.");
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Simulator::Run ();
Simulator::Destroy ();
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NS_LOG_INFO ("Done.");
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}