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unison/examples/wireless/mixed-wired-wireless.cc

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/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
//
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// This ns-3 example demonstrates the use of helper functions to ease
// the construction of simulation scenarios.
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//
// The simulation topology consists of a mixed wired and wireless
// scenario in which a hierarchical mobility model is used.
//
// The simulation layout consists of N backbone routers interconnected
// by an ad hoc wifi network.
// Each backbone router also has a local 802.11 network and is connected
// to a local LAN. An additional set of (K-1) nodes are connected to
// this backbone. Finally, a local LAN is connected to each router
// on the backbone, with L-1 additional hosts.
//
// The nodes are populated with TCP/IP stacks, and OLSR unicast routing
// on the backbone. An example UDP transfer is shown. The simulator
// be configured to output tcpdumps or traces from different nodes.
//
//
// +--------------------------------------------------------+
// | |
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// | 802.11 ad hoc, ns-2 mobility |
// | |
// +--------------------------------------------------------+
// | o o o (N backbone routers) |
// +--------+ +--------+
// wired LAN | mobile | wired LAN | mobile |
// -----------| router | -----------| router |
// --------- ---------
// | |
// +----------------+ +----------------+
// | 802.11 | | 802.11 |
// | infra net | | infra net |
// | K-1 hosts | | K-1 hosts |
// +----------------+ +----------------+
//
// We'll send data from the first wired LAN node on the first wired LAN
// to the last wireless STA on the last infrastructure net, thereby
// causing packets to traverse CSMA to adhoc to infrastructure links
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//
// Note that certain mobility patterns may cause packet forwarding
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// to fail (if nodes become disconnected)
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#include "ns3/animation-interface.h"
#include "ns3/command-line.h"
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#include "ns3/csma-helper.h"
#include "ns3/internet-stack-helper.h"
#include "ns3/ipv4-address-helper.h"
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#include "ns3/mobility-helper.h"
#include "ns3/olsr-helper.h"
#include "ns3/on-off-helper.h"
#include "ns3/packet-sink-helper.h"
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#include "ns3/qos-txop.h"
#include "ns3/ssid.h"
#include "ns3/string.h"
#include "ns3/yans-wifi-channel.h"
#include "ns3/yans-wifi-helper.h"
using namespace ns3;
//
// Define logging keyword for this file
//
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NS_LOG_COMPONENT_DEFINE("MixedWireless");
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/**
* This function will be used below as a trace sink, if the command-line
* argument or default value "useCourseChangeCallback" is set to true
*
* \param path The callback path.
* \param model The mobility model.
*/
static void
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CourseChangeCallback(std::string path, Ptr<const MobilityModel> model)
{
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Vector position = model->GetPosition();
std::cout << "CourseChange " << path << " x=" << position.x << ", y=" << position.y
<< ", z=" << position.z << std::endl;
}
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int
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main(int argc, char* argv[])
{
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//
// First, we declare and initialize a few local variables that control some
// simulation parameters.
//
uint32_t backboneNodes = 10;
uint32_t infraNodes = 2;
uint32_t lanNodes = 2;
uint32_t stopTime = 20;
bool useCourseChangeCallback = false;
//
// Simulation defaults are typically set next, before command line
// arguments are parsed.
//
Config::SetDefault("ns3::OnOffApplication::PacketSize", StringValue("1472"));
Config::SetDefault("ns3::OnOffApplication::DataRate", StringValue("100kb/s"));
//
// For convenience, we add the local variables to the command line argument
// system so that they can be overridden with flags such as
// "--backboneNodes=20"
//
CommandLine cmd(__FILE__);
cmd.AddValue("backboneNodes", "number of backbone nodes", backboneNodes);
cmd.AddValue("infraNodes", "number of leaf nodes", infraNodes);
cmd.AddValue("lanNodes", "number of LAN nodes", lanNodes);
cmd.AddValue("stopTime", "simulation stop time (seconds)", stopTime);
cmd.AddValue("useCourseChangeCallback",
"whether to enable course change tracing",
useCourseChangeCallback);
//
// The system global variables and the local values added to the argument
// system can be overridden by command line arguments by using this call.
//
cmd.Parse(argc, argv);
if (stopTime < 10)
{
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std::cout << "Use a simulation stop time >= 10 seconds" << std::endl;
exit(1);
}
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///////////////////////////////////////////////////////////////////////////
// //
// Construct the backbone //
// //
///////////////////////////////////////////////////////////////////////////
//
// Create a container to manage the nodes of the adhoc (backbone) network.
// Later we'll create the rest of the nodes we'll need.
//
NodeContainer backbone;
backbone.Create(backboneNodes);
//
// Create the backbone wifi net devices and install them into the nodes in
// our container
//
WifiHelper wifi;
WifiMacHelper mac;
mac.SetType("ns3::AdhocWifiMac");
wifi.SetRemoteStationManager("ns3::ConstantRateWifiManager",
"DataMode",
StringValue("OfdmRate54Mbps"));
YansWifiPhyHelper wifiPhy;
wifiPhy.SetPcapDataLinkType(WifiPhyHelper::DLT_IEEE802_11_RADIO);
YansWifiChannelHelper wifiChannel = YansWifiChannelHelper::Default();
wifiPhy.SetChannel(wifiChannel.Create());
NetDeviceContainer backboneDevices = wifi.Install(wifiPhy, mac, backbone);
// We enable OLSR (which will be consulted at a higher priority than
// the global routing) on the backbone ad hoc nodes
NS_LOG_INFO("Enabling OLSR routing on all backbone nodes");
OlsrHelper olsr;
//
// Add the IPv4 protocol stack to the nodes in our container
//
InternetStackHelper internet;
internet.SetRoutingHelper(olsr); // has effect on the next Install ()
internet.Install(backbone);
//
// Assign IPv4 addresses to the device drivers (actually to the associated
// IPv4 interfaces) we just created.
//
Ipv4AddressHelper ipAddrs;
ipAddrs.SetBase("192.168.0.0", "255.255.255.0");
ipAddrs.Assign(backboneDevices);
//
// The ad-hoc network nodes need a mobility model so we aggregate one to
// each of the nodes we just finished building.
//
MobilityHelper mobility;
mobility.SetPositionAllocator("ns3::GridPositionAllocator",
"MinX",
DoubleValue(20.0),
"MinY",
DoubleValue(20.0),
"DeltaX",
DoubleValue(20.0),
"DeltaY",
DoubleValue(20.0),
"GridWidth",
UintegerValue(5),
"LayoutType",
StringValue("RowFirst"));
mobility.SetMobilityModel("ns3::RandomDirection2dMobilityModel",
"Bounds",
RectangleValue(Rectangle(-500, 500, -500, 500)),
"Speed",
StringValue("ns3::ConstantRandomVariable[Constant=2]"),
"Pause",
StringValue("ns3::ConstantRandomVariable[Constant=0.2]"));
mobility.Install(backbone);
///////////////////////////////////////////////////////////////////////////
// //
// Construct the LANs //
// //
///////////////////////////////////////////////////////////////////////////
// Reset the address base-- all of the CSMA networks will be in
// the "172.16 address space
ipAddrs.SetBase("172.16.0.0", "255.255.255.0");
for (uint32_t i = 0; i < backboneNodes; ++i)
{
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NS_LOG_INFO("Configuring local area network for backbone node " << i);
//
// Create a container to manage the nodes of the LAN. We need
// two containers here; one with all of the new nodes, and one
// with all of the nodes including new and existing nodes
//
NodeContainer newLanNodes;
newLanNodes.Create(lanNodes - 1);
// Now, create the container with all nodes on this link
NodeContainer lan(backbone.Get(i), newLanNodes);
//
// Create the CSMA net devices and install them into the nodes in our
// collection.
//
CsmaHelper csma;
csma.SetChannelAttribute("DataRate", DataRateValue(DataRate(5000000)));
csma.SetChannelAttribute("Delay", TimeValue(MilliSeconds(2)));
NetDeviceContainer lanDevices = csma.Install(lan);
//
// Add the IPv4 protocol stack to the new LAN nodes
//
internet.Install(newLanNodes);
//
// Assign IPv4 addresses to the device drivers (actually to the
// associated IPv4 interfaces) we just created.
//
ipAddrs.Assign(lanDevices);
//
// Assign a new network prefix for the next LAN, according to the
// network mask initialized above
//
ipAddrs.NewNetwork();
//
// The new LAN nodes need a mobility model so we aggregate one
// to each of the nodes we just finished building.
//
MobilityHelper mobilityLan;
Ptr<ListPositionAllocator> subnetAlloc = CreateObject<ListPositionAllocator>();
for (uint32_t j = 0; j < newLanNodes.GetN(); ++j)
{
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subnetAlloc->Add(Vector(0.0, j * 10 + 10, 0.0));
}
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mobilityLan.PushReferenceMobilityModel(backbone.Get(i));
mobilityLan.SetPositionAllocator(subnetAlloc);
mobilityLan.SetMobilityModel("ns3::ConstantPositionMobilityModel");
mobilityLan.Install(newLanNodes);
}
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///////////////////////////////////////////////////////////////////////////
// //
// Construct the mobile networks //
// //
///////////////////////////////////////////////////////////////////////////
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// Reset the address base-- all of the 802.11 networks will be in
// the "10.0" address space
ipAddrs.SetBase("10.0.0.0", "255.255.255.0");
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for (uint32_t i = 0; i < backboneNodes; ++i)
{
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NS_LOG_INFO("Configuring wireless network for backbone node " << i);
//
// Create a container to manage the nodes of the LAN. We need
// two containers here; one with all of the new nodes, and one
// with all of the nodes including new and existing nodes
//
NodeContainer stas;
stas.Create(infraNodes - 1);
// Now, create the container with all nodes on this link
NodeContainer infra(backbone.Get(i), stas);
//
// Create an infrastructure network
//
WifiHelper wifiInfra;
WifiMacHelper macInfra;
wifiPhy.SetChannel(wifiChannel.Create());
// Create unique ssids for these networks
std::string ssidString("wifi-infra");
std::stringstream ss;
ss << i;
ssidString += ss.str();
Ssid ssid = Ssid(ssidString);
// setup stas
macInfra.SetType("ns3::StaWifiMac", "Ssid", SsidValue(ssid));
NetDeviceContainer staDevices = wifiInfra.Install(wifiPhy, macInfra, stas);
// setup ap.
macInfra.SetType("ns3::ApWifiMac", "Ssid", SsidValue(ssid));
NetDeviceContainer apDevices = wifiInfra.Install(wifiPhy, macInfra, backbone.Get(i));
// Collect all of these new devices
NetDeviceContainer infraDevices(apDevices, staDevices);
// Add the IPv4 protocol stack to the nodes in our container
//
internet.Install(stas);
//
// Assign IPv4 addresses to the device drivers (actually to the associated
// IPv4 interfaces) we just created.
//
ipAddrs.Assign(infraDevices);
//
// Assign a new network prefix for each mobile network, according to
// the network mask initialized above
//
ipAddrs.NewNetwork();
//
// The new wireless nodes need a mobility model so we aggregate one
// to each of the nodes we just finished building.
//
Ptr<ListPositionAllocator> subnetAlloc = CreateObject<ListPositionAllocator>();
for (uint32_t j = 0; j < infra.GetN(); ++j)
{
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subnetAlloc->Add(Vector(0.0, j, 0.0));
}
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mobility.PushReferenceMobilityModel(backbone.Get(i));
mobility.SetPositionAllocator(subnetAlloc);
mobility.SetMobilityModel("ns3::RandomDirection2dMobilityModel",
"Bounds",
RectangleValue(Rectangle(-10, 10, -10, 10)),
"Speed",
StringValue("ns3::ConstantRandomVariable[Constant=3]"),
"Pause",
StringValue("ns3::ConstantRandomVariable[Constant=0.4]"));
mobility.Install(stas);
}
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///////////////////////////////////////////////////////////////////////////
// //
// Application configuration //
// //
///////////////////////////////////////////////////////////////////////////
// Create the OnOff application to send UDP datagrams of size
// 210 bytes at a rate of 10 Kb/s, between two nodes
// We'll send data from the first wired LAN node on the first wired LAN
// to the last wireless STA on the last infrastructure net, thereby
// causing packets to traverse CSMA to adhoc to infrastructure links
NS_LOG_INFO("Create Applications.");
uint16_t port = 9; // Discard port (RFC 863)
// Let's make sure that the user does not define too few nodes
// to make this example work. We need lanNodes > 1 and infraNodes > 1
NS_ASSERT(lanNodes > 1 && infraNodes > 1);
// We want the source to be the first node created outside of the backbone
// Conveniently, the variable "backboneNodes" holds this node index value
Ptr<Node> appSource = NodeList::GetNode(backboneNodes);
// We want the sink to be the last node created in the topology.
uint32_t lastNodeIndex =
backboneNodes + backboneNodes * (lanNodes - 1) + backboneNodes * (infraNodes - 1) - 1;
Ptr<Node> appSink = NodeList::GetNode(lastNodeIndex);
// Let's fetch the IP address of the last node, which is on Ipv4Interface 1
Ipv4Address remoteAddr = appSink->GetObject<Ipv4>()->GetAddress(1, 0).GetLocal();
OnOffHelper onoff("ns3::UdpSocketFactory", Address(InetSocketAddress(remoteAddr, port)));
ApplicationContainer apps = onoff.Install(appSource);
apps.Start(Seconds(3));
apps.Stop(Seconds(stopTime - 1));
// Create a packet sink to receive these packets
PacketSinkHelper sink("ns3::UdpSocketFactory", InetSocketAddress(Ipv4Address::GetAny(), port));
apps = sink.Install(appSink);
apps.Start(Seconds(3));
///////////////////////////////////////////////////////////////////////////
// //
// Tracing configuration //
// //
///////////////////////////////////////////////////////////////////////////
NS_LOG_INFO("Configure Tracing.");
CsmaHelper csma;
//
// Let's set up some ns-2-like ascii traces, using another helper class
//
AsciiTraceHelper ascii;
Ptr<OutputStreamWrapper> stream = ascii.CreateFileStream("mixed-wireless.tr");
wifiPhy.EnableAsciiAll(stream);
csma.EnableAsciiAll(stream);
internet.EnableAsciiIpv4All(stream);
// Csma captures in non-promiscuous mode
csma.EnablePcapAll("mixed-wireless", false);
// pcap captures on the backbone wifi devices
wifiPhy.EnablePcap("mixed-wireless", backboneDevices, false);
// pcap trace on the application data sink
wifiPhy.EnablePcap("mixed-wireless", appSink->GetId(), 0);
if (useCourseChangeCallback)
{
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Config::Connect("/NodeList/*/$ns3::MobilityModel/CourseChange",
MakeCallback(&CourseChangeCallback));
}
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AnimationInterface anim("mixed-wireless.xml");
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///////////////////////////////////////////////////////////////////////////
// //
// Run simulation //
// //
///////////////////////////////////////////////////////////////////////////
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NS_LOG_INFO("Run Simulation.");
Simulator::Stop(Seconds(stopTime));
Simulator::Run();
Simulator::Destroy();
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return 0;
}